[Mesa-dev] [PATCH] util: fix MSVC build issue in disk_cache.h
Brian Paul
brianp at vmware.com
Tue Feb 21 22:57:00 UTC 2017
Windows doesn't have dlfcn.h. Protect the code in question
with #if ENABLE_SHADER_CACHE test.
---
src/util/disk_cache.h | 26 ++++++++++++++++----------
1 file changed, 16 insertions(+), 10 deletions(-)
diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h
index 8b6fc0d..7f4da80 100644
--- a/src/util/disk_cache.h
+++ b/src/util/disk_cache.h
@@ -24,7 +24,9 @@
#ifndef DISK_CACHE_H
#define DISK_CACHE_H
+#ifdef ENABLE_SHADER_CACHE
#include <dlfcn.h>
+#endif
#include <stdint.h>
#include <stdbool.h>
#include <sys/stat.h>
@@ -43,16 +45,20 @@ struct disk_cache;
static inline bool
disk_cache_get_function_timestamp(void *ptr, uint32_t* timestamp)
{
- Dl_info info;
- struct stat st;
- if (!dladdr(ptr, &info) || !info.dli_fname) {
- return false;
- }
- if (stat(info.dli_fname, &st)) {
- return false;
- }
- *timestamp = st.st_mtim.tv_sec;
- return true;
+#ifdef ENABLE_SHADER_CACHE
+ Dl_info info;
+ struct stat st;
+ if (!dladdr(ptr, &info) || !info.dli_fname) {
+ return false;
+ }
+ if (stat(info.dli_fname, &st)) {
+ return false;
+ }
+ *timestamp = st.st_mtim.tv_sec;
+ return true;
+#else
+ return false;
+#endif
}
/* Provide inlined stub functions if the shader cache is disabled. */
--
1.9.1
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