[Mesa-dev] [PATCH] util: fix MSVC build issue in disk_cache.h
Roland Scheidegger
sroland at vmware.com
Wed Feb 22 00:01:00 UTC 2017
Looks good to me.
I guess ideally there'd be some os abstraction so the cache stuff could
actually build/work on windows but that's another story...
Roland
Am 21.02.2017 um 23:57 schrieb Brian Paul:
> Windows doesn't have dlfcn.h. Protect the code in question
> with #if ENABLE_SHADER_CACHE test.
> ---
> src/util/disk_cache.h | 26 ++++++++++++++++----------
> 1 file changed, 16 insertions(+), 10 deletions(-)
>
> diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h
> index 8b6fc0d..7f4da80 100644
> --- a/src/util/disk_cache.h
> +++ b/src/util/disk_cache.h
> @@ -24,7 +24,9 @@
> #ifndef DISK_CACHE_H
> #define DISK_CACHE_H
>
> +#ifdef ENABLE_SHADER_CACHE
> #include <dlfcn.h>
> +#endif
> #include <stdint.h>
> #include <stdbool.h>
> #include <sys/stat.h>
> @@ -43,16 +45,20 @@ struct disk_cache;
> static inline bool
> disk_cache_get_function_timestamp(void *ptr, uint32_t* timestamp)
> {
> - Dl_info info;
> - struct stat st;
> - if (!dladdr(ptr, &info) || !info.dli_fname) {
> - return false;
> - }
> - if (stat(info.dli_fname, &st)) {
> - return false;
> - }
> - *timestamp = st.st_mtim.tv_sec;
> - return true;
> +#ifdef ENABLE_SHADER_CACHE
> + Dl_info info;
> + struct stat st;
> + if (!dladdr(ptr, &info) || !info.dli_fname) {
> + return false;
> + }
> + if (stat(info.dli_fname, &st)) {
> + return false;
> + }
> + *timestamp = st.st_mtim.tv_sec;
> + return true;
> +#else
> + return false;
> +#endif
> }
>
> /* Provide inlined stub functions if the shader cache is disabled. */
>
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