[Mesa-dev] [PATCH] util: fix MSVC build issue in disk_cache.h
Timothy Arceri
tarceri at itsqueeze.com
Wed Feb 22 00:48:40 UTC 2017
On 22/02/17 09:59, Brian Paul wrote:
> On 02/21/2017 03:57 PM, Brian Paul wrote:
>> Windows doesn't have dlfcn.h. Protect the code in question
>> with #if ENABLE_SHADER_CACHE test.
>> ---
>> src/util/disk_cache.h | 26 ++++++++++++++++----------
>> 1 file changed, 16 insertions(+), 10 deletions(-)
>>
>> diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h
>> index 8b6fc0d..7f4da80 100644
>> --- a/src/util/disk_cache.h
>> +++ b/src/util/disk_cache.h
>> @@ -24,7 +24,9 @@
>> #ifndef DISK_CACHE_H
>> #define DISK_CACHE_H
>>
>> +#ifdef ENABLE_SHADER_CACHE
>> #include <dlfcn.h>
>> +#endif
>> #include <stdint.h>
>> #include <stdbool.h>
>> #include <sys/stat.h>
>> @@ -43,16 +45,20 @@ struct disk_cache;
>> static inline bool
>> disk_cache_get_function_timestamp(void *ptr, uint32_t* timestamp)
>> {
>> - Dl_info info;
>> - struct stat st;
>> - if (!dladdr(ptr, &info) || !info.dli_fname) {
>> - return false;
>> - }
>> - if (stat(info.dli_fname, &st)) {
>> - return false;
>> - }
>> - *timestamp = st.st_mtim.tv_sec;
>> - return true;
>> +#ifdef ENABLE_SHADER_CACHE
>> + Dl_info info;
>> + struct stat st;
>> + if (!dladdr(ptr, &info) || !info.dli_fname) {
>> + return false;
>> + }
>> + if (stat(info.dli_fname, &st)) {
>> + return false;
>> + }
>> + *timestamp = st.st_mtim.tv_sec;
>> + return true;
>> +#else
>> + return false;
>> +#endif
>> }
>>
>> /* Provide inlined stub functions if the shader cache is disabled. */
>>
>
>
> Timothy,
>
> Does this function really need to be inlined? AFAICT, it's not called
> on a performance critical path. Moving it into the .c file would seem
> to be cleaner.
No not really, feel free to move it. Either way this patch is:
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
>
> -Brian
>
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