[Mesa-dev] [PATCH 1/4 v3] gallium: implement util_clear_texture
Edward O'Callaghan
funfunctor at folklore1984.net
Thu Feb 23 02:09:29 UTC 2017
On 02/23/2017 12:52 PM, Roland Scheidegger wrote:
> For the series:
> Reviewed-by: Roland Scheidegger <sroland at vmware.com>
Reviewed-by: Edward O'Callaghan <funfunctor at folklore1984.net>
>
> (I'll commit this tomorrow).
>
> Roland
>
> Am 22.02.2017 um 16:56 schrieb Lars Hamre:
>> v3: have util_clear_texture mirror the pipe function (Roland Scheidegger)
>> v2: rework util clear functions such that they operate on a resource
>> instead of a surface (Roland Scheidegger)
>>
>> Creates a util_clear_texture function for implementing the GL_ARB_clear_texture
>> in softpipe and llvmpipe.
>>
>> Signed-off-by: Lars Hamre <chemecse at gmail.com>
>>
>> ---
>>
>> CC: Roland Scheidegger <sroland at vmware.com>
>>
>> NOTE: someone with access will need to commit this post
>> review process
>>
>> src/gallium/auxiliary/util/u_surface.c | 386 ++++++++++++++++++++-------------
>> src/gallium/auxiliary/util/u_surface.h | 7 +
>> 2 files changed, 248 insertions(+), 145 deletions(-)
>>
>> diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
>> index a9ed006..f2a471d 100644
>> --- a/src/gallium/auxiliary/util/u_surface.c
>> +++ b/src/gallium/auxiliary/util/u_surface.c
>> @@ -388,6 +388,66 @@ no_src_map:
>> ;
>> }
>>
>> +static void
>> +util_clear_color_texture_helper(struct pipe_transfer *dst_trans,
>> + ubyte *dst_map,
>> + enum pipe_format format,
>> + const union pipe_color_union *color,
>> + unsigned width, unsigned height, unsigned depth)
>> +{
>> + union util_color uc;
>> +
>> + assert(dst_trans->stride > 0);
>> +
>> + if (util_format_is_pure_integer(format)) {
>> + /*
>> + * We expect int/uint clear values here, though some APIs
>> + * might disagree (but in any case util_pack_color()
>> + * couldn't handle it)...
>> + */
>> + if (util_format_is_pure_sint(format)) {
>> + util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
>> + } else {
>> + assert(util_format_is_pure_uint(format));
>> + util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
>> + }
>> + } else {
>> + util_pack_color(color->f, format, &uc);
>> + }
>> +
>> + util_fill_box(dst_map, format,
>> + dst_trans->stride, dst_trans->layer_stride,
>> + 0, 0, 0, width, height, depth, &uc);
>> +}
>> +
>> +static void
>> +util_clear_color_texture(struct pipe_context *pipe,
>> + struct pipe_resource *texture,
>> + const union pipe_color_union *color,
>> + unsigned level,
>> + unsigned dstx, unsigned dsty, unsigned dstz,
>> + unsigned width, unsigned height, unsigned depth)
>> +{
>> + struct pipe_transfer *dst_trans;
>> + ubyte *dst_map;
>> + enum pipe_format format = texture->format;
>> +
>> + dst_map = pipe_transfer_map_3d(pipe,
>> + texture,
>> + level,
>> + PIPE_TRANSFER_WRITE,
>> + dstx, dsty, dstz,
>> + width, height, depth,
>> + &dst_trans);
>> + if (!dst_map)
>> + return;
>> +
>> + if (dst_trans->stride > 0) {
>> + util_clear_color_texture_helper(dst_trans, dst_map, format, color,
>> + width, height, depth);
>> + }
>> + pipe->transfer_unmap(pipe, dst_trans);
>> +}
>>
>>
>> #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
>> @@ -410,8 +470,6 @@ util_clear_render_target(struct pipe_context *pipe,
>> {
>> struct pipe_transfer *dst_trans;
>> ubyte *dst_map;
>> - union util_color uc;
>> - unsigned max_layer;
>>
>> assert(dst->texture);
>> if (!dst->texture)
>> @@ -426,56 +484,202 @@ util_clear_render_target(struct pipe_context *pipe,
>> unsigned pixstride = util_format_get_blocksize(dst->format);
>> dx = (dst->u.buf.first_element + dstx) * pixstride;
>> w = width * pixstride;
>> - max_layer = 0;
>> dst_map = pipe_transfer_map(pipe,
>> dst->texture,
>> 0, 0,
>> PIPE_TRANSFER_WRITE,
>> dx, 0, w, 1,
>> &dst_trans);
>> + if (dst_map) {
>> + util_clear_color_texture_helper(dst_trans, dst_map, dst->format, color,
>> + width, height, 1);
>> + pipe->transfer_unmap(pipe, dst_trans);
>> + }
>> }
>> else {
>> - max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
>> - dst_map = pipe_transfer_map_3d(pipe,
>> - dst->texture,
>> - dst->u.tex.level,
>> - PIPE_TRANSFER_WRITE,
>> - dstx, dsty, dst->u.tex.first_layer,
>> - width, height, max_layer + 1, &dst_trans);
>> + unsigned depth = dst->u.tex.last_layer - dst->u.tex.first_layer + 1;
>> + util_clear_color_texture(pipe, dst->texture, color, dst->u.tex.level,
>> + dstx, dsty, dst->u.tex.first_layer,
>> + width, height, depth);
>> }
>> +}
>>
>> +static void
>> +util_clear_depth_stencil_texture(struct pipe_context *pipe,
>> + struct pipe_resource *texture,
>> + enum pipe_format format,
>> + unsigned clear_flags,
>> + uint64_t zstencil, unsigned level,
>> + unsigned dstx, unsigned dsty, unsigned dstz,
>> + unsigned width, unsigned height, unsigned depth)
>> +{
>> + struct pipe_transfer *dst_trans;
>> + ubyte *dst_map;
>> + boolean need_rmw = FALSE;
>> + unsigned dst_stride;
>> + ubyte *dst_layer;
>> + unsigned i, j, layer;
>> +
>> + if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
>> + ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
>> + util_format_is_depth_and_stencil(format))
>> + need_rmw = TRUE;
>> +
>> + dst_map = pipe_transfer_map_3d(pipe,
>> + texture,
>> + level,
>> + (need_rmw ? PIPE_TRANSFER_READ_WRITE :
>> + PIPE_TRANSFER_WRITE),
>> + dstx, dsty, dstz,
>> + width, height, depth, &dst_trans);
>> assert(dst_map);
>> + if (!dst_map)
>> + return;
>> +
>> + dst_stride = dst_trans->stride;
>> + dst_layer = dst_map;
>> + assert(dst_trans->stride > 0);
>> +
>> + for (layer = 0; layer < depth; layer++) {
>> + dst_map = dst_layer;
>>
>> - if (dst_map) {
>> - enum pipe_format format = dst->format;
>> - assert(dst_trans->stride > 0);
>> -
>> - if (util_format_is_pure_integer(format)) {
>> - /*
>> - * We expect int/uint clear values here, though some APIs
>> - * might disagree (but in any case util_pack_color()
>> - * couldn't handle it)...
>> - */
>> - if (util_format_is_pure_sint(format)) {
>> - util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1);
>> + switch (util_format_get_blocksize(format)) {
>> + case 1:
>> + assert(format == PIPE_FORMAT_S8_UINT);
>> + if(dst_stride == width)
>> + memset(dst_map, (uint8_t) zstencil, height * width);
>> + else {
>> + for (i = 0; i < height; i++) {
>> + memset(dst_map, (uint8_t) zstencil, width);
>> + dst_map += dst_stride;
>> + }
>> + }
>> + break;
>> + case 2:
>> + assert(format == PIPE_FORMAT_Z16_UNORM);
>> + for (i = 0; i < height; i++) {
>> + uint16_t *row = (uint16_t *)dst_map;
>> + for (j = 0; j < width; j++)
>> + *row++ = (uint16_t) zstencil;
>> + dst_map += dst_stride;
>> + }
>> + break;
>> + case 4:
>> + if (!need_rmw) {
>> + for (i = 0; i < height; i++) {
>> + uint32_t *row = (uint32_t *)dst_map;
>> + for (j = 0; j < width; j++)
>> + *row++ = (uint32_t) zstencil;
>> + dst_map += dst_stride;
>> + }
>> + }
>> + else {
>> + uint32_t dst_mask;
>> + if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
>> + dst_mask = 0x00ffffff;
>> + else {
>> + assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
>> + dst_mask = 0xffffff00;
>> + }
>> + if (clear_flags & PIPE_CLEAR_DEPTH)
>> + dst_mask = ~dst_mask;
>> + for (i = 0; i < height; i++) {
>> + uint32_t *row = (uint32_t *)dst_map;
>> + for (j = 0; j < width; j++) {
>> + uint32_t tmp = *row & dst_mask;
>> + *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
>> + }
>> + dst_map += dst_stride;
>> + }
>> + }
>> + break;
>> + case 8:
>> + if (!need_rmw) {
>> + for (i = 0; i < height; i++) {
>> + uint64_t *row = (uint64_t *)dst_map;
>> + for (j = 0; j < width; j++)
>> + *row++ = zstencil;
>> + dst_map += dst_stride;
>> + }
>> }
>> else {
>> - assert(util_format_is_pure_uint(format));
>> - util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
>> + uint64_t src_mask;
>> +
>> + if (clear_flags & PIPE_CLEAR_DEPTH)
>> + src_mask = 0x00000000ffffffffull;
>> + else
>> + src_mask = 0x000000ff00000000ull;
>> +
>> + for (i = 0; i < height; i++) {
>> + uint64_t *row = (uint64_t *)dst_map;
>> + for (j = 0; j < width; j++) {
>> + uint64_t tmp = *row & ~src_mask;
>> + *row++ = tmp | (zstencil & src_mask);
>> + }
>> + dst_map += dst_stride;
>> + }
>> }
>> + break;
>> + default:
>> + assert(0);
>> + break;
>> }
>> - else {
>> - util_pack_color(color->f, format, &uc);
>> + dst_layer += dst_trans->layer_stride;
>> + }
>> +
>> + pipe->transfer_unmap(pipe, dst_trans);
>> +}
>> +
>> +
>> +void
>> +util_clear_texture(struct pipe_context *pipe,
>> + struct pipe_resource *tex,
>> + unsigned level,
>> + const struct pipe_box *box,
>> + const void *data)
>> +{
>> + const struct util_format_description *desc =
>> + util_format_description(tex->format);
>> +
>> + if (level > tex->last_level)
>> + return;
>> +
>> + if (util_format_is_depth_or_stencil(tex->format)) {
>> + unsigned clear = 0;
>> + float depth = 0.0f;
>> + uint8_t stencil = 0;
>> + uint64_t zstencil;
>> +
>> + if (util_format_has_depth(desc)) {
>> + clear |= PIPE_CLEAR_DEPTH;
>> + desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
>> }
>>
>> - util_fill_box(dst_map, dst->format,
>> - dst_trans->stride, dst_trans->layer_stride,
>> - 0, 0, 0, width, height, max_layer + 1, &uc);
>> + if (util_format_has_stencil(desc)) {
>> + clear |= PIPE_CLEAR_STENCIL;
>> + desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
>> + }
>>
>> - pipe->transfer_unmap(pipe, dst_trans);
>> + zstencil = util_pack64_z_stencil(tex->format, depth, stencil);
>> +
>> + util_clear_depth_stencil_texture(pipe, tex, tex->format, clear, zstencil,
>> + level, box->x, box->y, box->z,
>> + box->width, box->height, box->depth);
>> + } else {
>> + union pipe_color_union color;
>> + if (util_format_is_pure_uint(tex->format))
>> + desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
>> + else if (util_format_is_pure_sint(tex->format))
>> + desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
>> + else
>> + desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
>> +
>> + util_clear_color_texture(pipe, tex, &color, level, box->x, box->y, box->z,
>> + box->width, box->height, box->depth);
>> }
>> }
>>
>> +
>> /**
>> * Fallback for pipe->clear_stencil() function.
>> * sw fallback doesn't look terribly useful here.
>> @@ -492,127 +696,19 @@ util_clear_depth_stencil(struct pipe_context *pipe,
>> unsigned dstx, unsigned dsty,
>> unsigned width, unsigned height)
>> {
>> - enum pipe_format format = dst->format;
>> - struct pipe_transfer *dst_trans;
>> - ubyte *dst_map;
>> - boolean need_rmw = FALSE;
>> - unsigned max_layer, layer;
>> -
>> - if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) &&
>> - ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
>> - util_format_is_depth_and_stencil(format))
>> - need_rmw = TRUE;
>> + uint64_t zstencil;
>> + unsigned max_layer;
>>
>> assert(dst->texture);
>> if (!dst->texture)
>> return;
>>
>> + zstencil = util_pack64_z_stencil(dst->format, depth, stencil);
>> max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer;
>> - dst_map = pipe_transfer_map_3d(pipe,
>> - dst->texture,
>> - dst->u.tex.level,
>> - (need_rmw ? PIPE_TRANSFER_READ_WRITE :
>> - PIPE_TRANSFER_WRITE),
>> - dstx, dsty, dst->u.tex.first_layer,
>> - width, height, max_layer + 1, &dst_trans);
>> - assert(dst_map);
>> -
>> - if (dst_map) {
>> - unsigned dst_stride = dst_trans->stride;
>> - uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil);
>> - ubyte *dst_layer = dst_map;
>> - unsigned i, j;
>> - assert(dst_trans->stride > 0);
>> -
>> - for (layer = 0; layer <= max_layer; layer++) {
>> - dst_map = dst_layer;
>> -
>> - switch (util_format_get_blocksize(format)) {
>> - case 1:
>> - assert(format == PIPE_FORMAT_S8_UINT);
>> - if(dst_stride == width)
>> - memset(dst_map, (uint8_t) zstencil, height * width);
>> - else {
>> - for (i = 0; i < height; i++) {
>> - memset(dst_map, (uint8_t) zstencil, width);
>> - dst_map += dst_stride;
>> - }
>> - }
>> - break;
>> - case 2:
>> - assert(format == PIPE_FORMAT_Z16_UNORM);
>> - for (i = 0; i < height; i++) {
>> - uint16_t *row = (uint16_t *)dst_map;
>> - for (j = 0; j < width; j++)
>> - *row++ = (uint16_t) zstencil;
>> - dst_map += dst_stride;
>> - }
>> - break;
>> - case 4:
>> - if (!need_rmw) {
>> - for (i = 0; i < height; i++) {
>> - uint32_t *row = (uint32_t *)dst_map;
>> - for (j = 0; j < width; j++)
>> - *row++ = (uint32_t) zstencil;
>> - dst_map += dst_stride;
>> - }
>> - }
>> - else {
>> - uint32_t dst_mask;
>> - if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT)
>> - dst_mask = 0x00ffffff;
>> - else {
>> - assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM);
>> - dst_mask = 0xffffff00;
>> - }
>> - if (clear_flags & PIPE_CLEAR_DEPTH)
>> - dst_mask = ~dst_mask;
>> - for (i = 0; i < height; i++) {
>> - uint32_t *row = (uint32_t *)dst_map;
>> - for (j = 0; j < width; j++) {
>> - uint32_t tmp = *row & dst_mask;
>> - *row++ = tmp | ((uint32_t) zstencil & ~dst_mask);
>> - }
>> - dst_map += dst_stride;
>> - }
>> - }
>> - break;
>> - case 8:
>> - if (!need_rmw) {
>> - for (i = 0; i < height; i++) {
>> - uint64_t *row = (uint64_t *)dst_map;
>> - for (j = 0; j < width; j++)
>> - *row++ = zstencil;
>> - dst_map += dst_stride;
>> - }
>> - }
>> - else {
>> - uint64_t src_mask;
>> -
>> - if (clear_flags & PIPE_CLEAR_DEPTH)
>> - src_mask = 0x00000000ffffffffull;
>> - else
>> - src_mask = 0x000000ff00000000ull;
>> -
>> - for (i = 0; i < height; i++) {
>> - uint64_t *row = (uint64_t *)dst_map;
>> - for (j = 0; j < width; j++) {
>> - uint64_t tmp = *row & ~src_mask;
>> - *row++ = tmp | (zstencil & src_mask);
>> - }
>> - dst_map += dst_stride;
>> - }
>> - }
>> - break;
>> - default:
>> - assert(0);
>> - break;
>> - }
>> - dst_layer += dst_trans->layer_stride;
>> - }
>> -
>> - pipe->transfer_unmap(pipe, dst_trans);
>> - }
>> + util_clear_depth_stencil_texture(pipe, dst->texture, dst->format,
>> + clear_flags, zstencil, dst->u.tex.level,
>> + dstx, dsty, dst->u.tex.first_layer,
>> + width, height, max_layer + 1);
>> }
>>
>>
>> diff --git a/src/gallium/auxiliary/util/u_surface.h b/src/gallium/auxiliary/util/u_surface.h
>> index 64a685b..f764abb 100644
>> --- a/src/gallium/auxiliary/util/u_surface.h
>> +++ b/src/gallium/auxiliary/util/u_surface.h
>> @@ -83,6 +83,13 @@ util_resource_copy_region(struct pipe_context *pipe,
>> const struct pipe_box *src_box);
>>
>> extern void
>> +util_clear_texture(struct pipe_context *pipe,
>> + struct pipe_resource *tex,
>> + unsigned level,
>> + const struct pipe_box *box,
>> + const void *data);
>> +
>> +extern void
>> util_clear_render_target(struct pipe_context *pipe,
>> struct pipe_surface *dst,
>> const union pipe_color_union *color,
>>
>
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> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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