[Mesa-dev] [PATCH 1/2] radeonsi: add support for an on-disk shader cache

Michel Dänzer michel at daenzer.net
Thu Feb 23 08:34:39 UTC 2017


On 23/02/17 11:09 AM, Timothy Arceri wrote:
> From: kdj0c <kdj0c at djinvi.net>
> 
> V2 (Timothy Arceri):
> - when loading from disk cache also binary insert into memory cache.
> - check that the binary loaded from disk is the correct size. If not
>   delete the cache item and skip loading from cache.

UE4 Elemental Demo and Unigine Valley run smoothly for the first time
(at least from the second time ;)! \o/

No piglit regressions. This patch is

Tested-by: Michel Dänzer <michel.daenzer at amd.com>


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer


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