[Mesa-dev] [Bug 99919] Wrong and unstable image rendering from GLSL fragment shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Feb 24 20:41:32 UTC 2017


--- Comment #4 from Ilia Mirkin <imirkin at alum.mit.edu> ---
As an aside, for gallium-based drivers this seems to generate a checkerboard.
(Tested with at least llvmpipe and softpipe.) Both the original and the

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