[Mesa-dev] [PATCH 15/24] radeonsi: set noalias on input shader pointers
Marek Olšák
maraeo at gmail.com
Sat Feb 25 23:58:13 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index caff95b..699fefd 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -5146,20 +5146,22 @@ static void si_create_function(struct si_shader_context *ctx,
/* The combination of:
* - ByVal
* - dereferenceable
* - invariant.load
* allows the optimization passes to move loads and reduces
* SGPR spilling significantly.
*/
if (LLVMGetTypeKind(LLVMTypeOf(P)) == LLVMPointerTypeKind) {
lp_add_function_attr(ctx->gallivm.context, ctx->main_fn,
i + 1, LP_FUNC_ATTR_BYVAL);
+ lp_add_function_attr(ctx->gallivm.context, ctx->main_fn,
+ i + 1, LP_FUNC_ATTR_NOALIAS);
lp_add_attr_dereferenceable(P, UINT64_MAX);
} else
lp_add_function_attr(ctx->gallivm.context, ctx->main_fn,
i + 1, LP_FUNC_ATTR_INREG);
}
LLVMAddTargetDependentFunctionAttr(ctx->main_fn,
"no-signed-zeros-fp-math",
"true");
--
2.7.4
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