[Mesa-dev] [RFC PATCH 2/2] ac/nir: Don't treat each element as a vec4 in compute shared memory

Connor Abbott cwabbott0 at gmail.com
Tue Jul 4 01:33:15 UTC 2017


I think a better approach would be to translate the NIR variables
directly to LLVM variables instead of creating one giant LLVM
variable. I have a series coming up that does a similar thing for
local variables, I can try and convert shared variables too.

On Tue, Jun 27, 2017 at 8:53 AM, Alex Smith <asmith at feralinteractive.com> wrote:
> Currently every element in shared memory (including individual elements
> of an array) are treated as a vec4. For example, the following:
>
>     shared uint array[1024];
>
> gets treated as an array of 1024 vec4s with only the first component
> ever used.
>
> This can be highly wasteful of LDS space. We have a shader which only
> really requires ~24KB of shared memory, but since scalars are being
> padded to vec4, it actually ends up needing 96KB. This is more than
> the hardware supports, and leads to an LLVM compilation failure.
>
> Therefore, instead pack data in LDS according to the std430 layout.
>
> Signed-off-by: Alex Smith <asmith at feralinteractive.com>
> ---
> RFC since I'm not sure whether this is the best approach to handle this,
> and there may be something I've missed.
>
> No regressions seen in Mad Max or Dawn of War 3, which both have a few
> shaders which use shared memory. Also no regressions in the CTS
> 'dEQP-VK.compute.*' tests.
>
> I've also checked over various test cases using arrays/structs/etc. in
> shared memory, and as far as I can tell the generated LLVM/GCN code is
> correct.
> ---
>  src/amd/common/ac_nir_to_llvm.c | 55 ++++++++++++++++++++++-------------------
>  1 file changed, 29 insertions(+), 26 deletions(-)
>
> diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
> index 468ce4d..a48bb3b 100644
> --- a/src/amd/common/ac_nir_to_llvm.c
> +++ b/src/amd/common/ac_nir_to_llvm.c
> @@ -397,7 +397,7 @@ static LLVMValueRef get_shared_memory_ptr(struct nir_to_llvm_context *ctx,
>         LLVMValueRef ptr;
>         int addr_space;
>
> -       offset = LLVMConstInt(ctx->i32, idx * 16, false);
> +       offset = LLVMConstInt(ctx->i32, idx, false);
>
>         ptr = ctx->shared_memory;
>         ptr = LLVMBuildGEP(ctx->builder, ptr, &offset, 1, "");
> @@ -2404,7 +2404,7 @@ static LLVMValueRef visit_load_ubo_buffer(struct nir_to_llvm_context *ctx,
>
>  static void
>  radv_get_deref_offset(struct nir_to_llvm_context *ctx, nir_deref_var *deref,
> -                     bool vs_in, unsigned *vertex_index_out,
> +                     bool vs_in, bool compute_shared, unsigned *vertex_index_out,
>                       LLVMValueRef *vertex_index_ref,
>                       unsigned *const_out, LLVMValueRef *indir_out)
>  {
> @@ -2445,7 +2445,14 @@ radv_get_deref_offset(struct nir_to_llvm_context *ctx, nir_deref_var *deref,
>                 if (tail->deref_type == nir_deref_type_array) {
>                         nir_deref_array *deref_array = nir_deref_as_array(tail);
>                         LLVMValueRef index, stride, local_offset;
> -                       unsigned size = glsl_count_attribute_slots(tail->type, vs_in);
> +
> +                       /* For compute LDS, data is packed rather than treating
> +                        * each individual element as a vec4. The returned
> +                        * index is used to index into an i32 array so divide
> +                        * by 4.
> +                        */
> +                       unsigned size = compute_shared ? glsl_get_std430_array_stride(tail->type, false) / 4
> +                                                      : glsl_count_attribute_slots(tail->type, vs_in);
>
>                         const_offset += size * deref_array->base_offset;
>                         if (deref_array->deref_array_type == nir_deref_array_type_direct)
> @@ -2465,7 +2472,11 @@ radv_get_deref_offset(struct nir_to_llvm_context *ctx, nir_deref_var *deref,
>
>                         for (unsigned i = 0; i < deref_struct->index; i++) {
>                                 const struct glsl_type *ft = glsl_get_struct_field(parent_type, i);
> -                               const_offset += glsl_count_attribute_slots(ft, vs_in);
> +
> +                               /* Same as above. */
> +                               unsigned size = compute_shared ? glsl_get_std430_array_stride(ft, false) / 4
> +                                                              : glsl_count_attribute_slots(tail->type, vs_in);
> +                               const_offset += size;
>                         }
>                 } else
>                         unreachable("unsupported deref type");
> @@ -2641,7 +2652,7 @@ load_tcs_input(struct nir_to_llvm_context *ctx,
>         const bool is_compact = instr->variables[0]->var->data.compact;
>         param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
>         radv_get_deref_offset(ctx, instr->variables[0],
> -                             false, NULL, per_vertex ? &vertex_index : NULL,
> +                             false, false, NULL, per_vertex ? &vertex_index : NULL,
>                               &const_index, &indir_index);
>
>         stride = unpack_param(ctx, ctx->tcs_in_layout, 13, 8);
> @@ -2673,7 +2684,7 @@ load_tcs_output(struct nir_to_llvm_context *ctx,
>         const bool is_compact = instr->variables[0]->var->data.compact;
>         param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
>         radv_get_deref_offset(ctx, instr->variables[0],
> -                             false, NULL, per_vertex ? &vertex_index : NULL,
> +                             false, false, NULL, per_vertex ? &vertex_index : NULL,
>                               &const_index, &indir_index);
>
>         if (!instr->variables[0]->var->data.patch) {
> @@ -2712,7 +2723,7 @@ store_tcs_output(struct nir_to_llvm_context *ctx,
>         const bool is_compact = instr->variables[0]->var->data.compact;
>
>         radv_get_deref_offset(ctx, instr->variables[0],
> -                             false, NULL, per_vertex ? &vertex_index : NULL,
> +                             false, false, NULL, per_vertex ? &vertex_index : NULL,
>                               &const_index, &indir_index);
>
>         param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
> @@ -2779,7 +2790,7 @@ load_tes_input(struct nir_to_llvm_context *ctx,
>         const bool is_compact = instr->variables[0]->var->data.compact;
>
>         radv_get_deref_offset(ctx, instr->variables[0],
> -                             false, NULL, per_vertex ? &vertex_index : NULL,
> +                             false, false, NULL, per_vertex ? &vertex_index : NULL,
>                               &const_index, &indir_index);
>         param = shader_io_get_unique_index(instr->variables[0]->var->data.location);
>         if (instr->variables[0]->var->data.location == VARYING_SLOT_CLIP_DIST0 &&
> @@ -2808,7 +2819,7 @@ load_gs_input(struct nir_to_llvm_context *ctx,
>         LLVMValueRef value[4], result;
>         unsigned vertex_index;
>         radv_get_deref_offset(ctx, instr->variables[0],
> -                             false, &vertex_index, NULL,
> +                             false, false, &vertex_index, NULL,
>                               &const_index, &indir_index);
>         vtx_offset_param = vertex_index;
>         assert(vtx_offset_param < 6);
> @@ -2849,8 +2860,9 @@ static LLVMValueRef visit_load_var(struct nir_to_llvm_context *ctx,
>         unsigned const_index;
>         bool vs_in = ctx->stage == MESA_SHADER_VERTEX &&
>                      instr->variables[0]->var->data.mode == nir_var_shader_in;
> -       radv_get_deref_offset(ctx, instr->variables[0], vs_in, NULL, NULL,
> -                                     &const_index, &indir_index);
> +       bool compute_shared = instr->variables[0]->var->data.mode == nir_var_shared;
> +       radv_get_deref_offset(ctx, instr->variables[0], vs_in, compute_shared,
> +                             NULL, NULL, &const_index, &indir_index);
>
>         if (instr->dest.ssa.bit_size == 64)
>                 ve *= 2;
> @@ -2925,9 +2937,6 @@ static LLVMValueRef visit_load_var(struct nir_to_llvm_context *ctx,
>                 LLVMValueRef ptr = get_shared_memory_ptr(ctx, idx, ctx->i32);
>                 LLVMValueRef derived_ptr;
>
> -               if (indir_index)
> -                       indir_index = LLVMBuildMul(ctx->builder, indir_index, LLVMConstInt(ctx->i32, 4, false), "");
> -
>                 for (unsigned chan = 0; chan < ve; chan++) {
>                         LLVMValueRef index = LLVMConstInt(ctx->i32, chan, false);
>                         if (indir_index)
> @@ -2955,7 +2964,8 @@ visit_store_var(struct nir_to_llvm_context *ctx,
>         int writemask = instr->const_index[0];
>         LLVMValueRef indir_index;
>         unsigned const_index;
> -       radv_get_deref_offset(ctx, instr->variables[0], false,
> +       bool compute_shared = instr->variables[0]->var->data.mode == nir_var_shared;
> +       radv_get_deref_offset(ctx, instr->variables[0], false, compute_shared,
>                               NULL, NULL, &const_index, &indir_index);
>
>         if (get_elem_bits(ctx, LLVMTypeOf(src)) == 64) {
> @@ -3040,9 +3050,6 @@ visit_store_var(struct nir_to_llvm_context *ctx,
>         case nir_var_shared: {
>                 LLVMValueRef ptr = get_shared_memory_ptr(ctx, idx, ctx->i32);
>
> -               if (indir_index)
> -                       indir_index = LLVMBuildMul(ctx->builder, indir_index, LLVMConstInt(ctx->i32, 4, false), "");
> -
>                 for (unsigned chan = 0; chan < 8; chan++) {
>                         if (!(writemask & (1 << chan)))
>                                 continue;
> @@ -5756,9 +5763,9 @@ handle_shader_outputs_post(struct nir_to_llvm_context *ctx)
>
>  static void
>  handle_shared_compute_var(struct nir_to_llvm_context *ctx,
> -                         struct nir_variable *variable, uint32_t *offset, int idx)
> +                         struct nir_variable *variable, uint32_t *offset)
>  {
> -       unsigned size = glsl_count_attribute_slots(variable->type, false);
> +       unsigned size = glsl_get_std430_array_stride(variable->type, false);
>         variable->data.driver_location = *offset;
>         *offset += size;
>  }
> @@ -5926,16 +5933,12 @@ LLVMModuleRef ac_translate_nir_to_llvm(LLVMTargetMachineRef tm,
>                 nir_foreach_variable(variable, &nir->shared)
>                         num_shared++;
>                 if (num_shared) {
> -                       int idx = 0;
>                         uint32_t shared_size = 0;
>                         LLVMValueRef var;
>                         LLVMTypeRef i8p = LLVMPointerType(ctx.i8, LOCAL_ADDR_SPACE);
> -                       nir_foreach_variable(variable, &nir->shared) {
> -                               handle_shared_compute_var(&ctx, variable, &shared_size, idx);
> -                               idx++;
> -                       }
> +                       nir_foreach_variable(variable, &nir->shared)
> +                               handle_shared_compute_var(&ctx, variable, &shared_size);
>
> -                       shared_size *= 16;
>                         var = LLVMAddGlobalInAddressSpace(ctx.module,
>                                                           LLVMArrayType(ctx.i8, shared_size),
>                                                           "compute_lds",
> --
> 2.9.4
>
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