[Mesa-dev] [PATCH v2 47/73] ac/nir: move setting shader_info->fs.writes_memory to radv-specific code
Nicolai Hähnle
nhaehnle at gmail.com
Wed Jul 5 10:48:31 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
---
src/amd/common/ac_nir_to_llvm.c | 9 +++------
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index 5d7f53e..301cb83 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3396,23 +3396,20 @@ static LLVMValueRef visit_image_load(struct ac_nir_context *ctx,
static void visit_image_store(struct ac_nir_context *ctx,
nir_intrinsic_instr *instr)
{
LLVMValueRef params[8];
char intrinsic_name[64];
const nir_variable *var = instr->variables[0]->var;
const struct glsl_type *type = glsl_without_array(var->type);
LLVMValueRef i1false = LLVMConstInt(ctx->ac.i1, 0, false);
LLVMValueRef i1true = LLVMConstInt(ctx->ac.i1, 1, false);
- if (ctx->stage == MESA_SHADER_FRAGMENT)
- ctx->nctx->shader_info->fs.writes_memory = true;
-
if (glsl_get_sampler_dim(type) == GLSL_SAMPLER_DIM_BUF) {
params[0] = to_float(&ctx->ac, get_src(ctx, instr->src[2])); /* data */
params[1] = get_sampler_desc(ctx, instr->variables[0], AC_DESC_BUFFER, true, true);
params[2] = LLVMBuildExtractElement(ctx->ac.builder, get_src(ctx, instr->src[0]),
ctx->ac.i32_0, ""); /* vindex */
params[3] = ctx->ac.i32_0; /* voffset */
params[4] = i1false; /* glc */
params[5] = i1false; /* slc */
ac_build_intrinsic(&ctx->ac, "llvm.amdgcn.buffer.store.format.v4f32", ctx->ac.voidt,
params, 6, 0);
@@ -3459,23 +3456,20 @@ static LLVMValueRef visit_image_atomic(struct ac_nir_context *ctx,
int param_count = 0;
const nir_variable *var = instr->variables[0]->var;
const char *atomic_name;
char intrinsic_name[41];
const struct glsl_type *type = glsl_without_array(var->type);
LLVMValueRef i1false = LLVMConstInt(ctx->ac.i1, 0, false);
LLVMValueRef i1true = LLVMConstInt(ctx->ac.i1, 1, false);
MAYBE_UNUSED int length;
- if (ctx->stage == MESA_SHADER_FRAGMENT)
- ctx->nctx->shader_info->fs.writes_memory = true;
-
switch (instr->intrinsic) {
case nir_intrinsic_image_atomic_add:
atomic_name = "add";
break;
case nir_intrinsic_image_atomic_min:
atomic_name = "smin";
break;
case nir_intrinsic_image_atomic_max:
atomic_name = "smax";
break;
@@ -4135,20 +4129,23 @@ static LLVMValueRef radv_get_sampler_desc(struct ac_shader_abi *abi,
struct radv_descriptor_set_layout *layout = ctx->options->layout->set[descriptor_set].layout;
struct radv_descriptor_set_binding_layout *binding = layout->binding + base_index;
unsigned offset = binding->offset;
unsigned stride = binding->size;
unsigned type_size;
LLVMBuilderRef builder = ctx->builder;
LLVMTypeRef type;
assert(base_index < layout->binding_count);
+ if (write && ctx->stage == MESA_SHADER_FRAGMENT)
+ ctx->shader_info->fs.writes_memory = true;
+
switch (desc_type) {
case AC_DESC_IMAGE:
type = ctx->v8i32;
type_size = 32;
break;
case AC_DESC_FMASK:
type = ctx->v8i32;
offset += 32;
type_size = 32;
break;
--
2.9.3
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