[Mesa-dev] Mesa (master): st/mesa: use pipe_shader_type_from_mesa

Brian Paul brianp at vmware.com
Wed Jul 5 14:23:12 UTC 2017


On 07/05/2017 04:32 AM, Nicolai Hähnle wrote:
> Module: Mesa
> Branch: master
> Commit: 8a4cd79d0049f98d1c0aff7a77aca73647e3f647
> URL:    https://urldefense.proofpoint.com/v2/url?u=http-3A__cgit.freedesktop.org_mesa_mesa_commit_-3Fid-3D8a4cd79d0049f98d1c0aff7a77aca73647e3f647&d=DwIGaQ&c=uilaK90D4TOVoH58JNXRgQ&r=Ie7_encNUsqxbSRbqbNgofw0ITcfE8JKfaUjIQhncGA&m=_RU_JuBHqY1dZitvoniqPVSFgGy88iN8UpA2xyoqe98&s=ObzW2vg42zNp2U5jLj5BPu63wW7WEz5LtxOHxUBG5ng&e=
>
> Author: Nicolai Hähnle <nicolai.haehnle at amd.com>
> Date:   Wed May 17 18:09:14 2017 +0200
>
> st/mesa: use pipe_shader_type_from_mesa

I think you can replace st_shader_stage_to_ptarget() with your new 
function too.

-Brian



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