[Mesa-dev] [Bug 101703] No stencil buffer allocated when requested by GLUT
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Jul 6 09:31:48 UTC 2017
https://bugs.freedesktop.org/show_bug.cgi?id=101703
Eric Engestrom <fdo-bugs at engestrom.ch> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #132472|0 |1
is obsolete| |
--- Comment #1 from Eric Engestrom <fdo-bugs at engestrom.ch> ---
Created attachment 132475
--> https://bugs.freedesktop.org/attachment.cgi?id=132475&action=edit
0001-st-wgl.patch
Hi Olivier!
Thanks for your code suggestion. I don't know anything about the code it
touches,
so I'll let others talk about that.
The usual way of suggesting changes is to send a patch to the mailing-list.
You can read how to do this on our website [1], but the gist is that you should
clone the repo, make a commit with your change and send it for review.
I've attached your change as a patch, all you need to do is fill in the commit
title and body, explaining why this change is necessary (eg. "what's wrong",
then "how this fixes it"), and you can send it using:
$ git send-email --to mesa-dev at lists.freedesktop.org <patch-file>
Cheers,
Eric
[1] https://mesa3d.org/submittingpatches.html
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