[Mesa-dev] [PATCH 09/10] egl: enhance KHR_gl_image extensions checks
Eric Engestrom
eric.engestrom at imgtec.com
Thu Jul 6 14:45:31 UTC 2017
On Friday, 2017-06-30 12:15:19 +0100, Emil Velikov wrote:
> From: Emil Velikov <emil.velikov at collabora.com>
>
> Drop the (duplicate) top-level check in dri2_create_image_khr() and add
> the respective checks in dri2_create_image_khr_{texture,renderbuffer}
>
> Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
> ---
> src/egl/drivers/dri2/egl_dri2.c | 36 +++++++++++++++++++++---------------
> 1 file changed, 21 insertions(+), 15 deletions(-)
>
> diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
> index a641d774523..78a6d5f2219 100644
> --- a/src/egl/drivers/dri2/egl_dri2.c
> +++ b/src/egl/drivers/dri2/egl_dri2.c
> @@ -1682,6 +1682,11 @@ dri2_create_image_khr_renderbuffer(_EGLDisplay *disp, _EGLContext *ctx,
> return EGL_NO_IMAGE_KHR;
> }
>
> + if (!disp->Extensions.KHR_gl_renderbuffer_image) {
> + _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
> + return EGL_NO_IMAGE_KHR;
> + }
> +
> dri_image =
> dri2_dpy->image->createImageFromRenderbuffer(dri2_ctx->dri_context,
> renderbuffer, NULL);
> @@ -1820,30 +1825,38 @@ dri2_create_image_khr_texture(_EGLDisplay *disp, _EGLContext *ctx,
>
> switch (target) {
> case EGL_GL_TEXTURE_2D_KHR:
> + if (!disp->Extensions.KHR_gl_texture_2D_image) {
> + _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
> + return EGL_NO_IMAGE_KHR;
> + }
> depth = 0;
> gl_target = GL_TEXTURE_2D;
> break;
> case EGL_GL_TEXTURE_3D_KHR:
> - if (disp->Extensions.KHR_gl_texture_3D_image) {
> - depth = attrs.GLTextureZOffset;
> - gl_target = GL_TEXTURE_3D;
> - break;
> - }
> - else {
> + if (!disp->Extensions.KHR_gl_texture_3D_image) {
> _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
> return EGL_NO_IMAGE_KHR;
> }
> +
> + depth = attrs.GLTextureZOffset;
> + gl_target = GL_TEXTURE_3D;
> + break;
> case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR:
> case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR:
> case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR:
> case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
> case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
> case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
> + if (!disp->Extensions.KHR_gl_texture_cubemap_image) {
> + _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
> + return EGL_NO_IMAGE_KHR;
> + }
> +
> depth = target - EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR;
> gl_target = GL_TEXTURE_CUBE_MAP;
> break;
> default:
> - _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
> + assert(!"Unexpected target in dri2_create_image_khr_texture()");
I think the _eglError() should stay.
My comment on patch 1/10 clearly shows that I didn't read the whole
series before replying: you can ignore it :]
Series is:
Reviewed-by: Eric Engestrom <eric.engestrom at imgtec.com>
Btw, I really like the solution in patch 3/10, I had this split on my
todo-list for a while, but I hadn't thought of a good way to avoid an
`if`-nesting-chain; your solution looks better than what I had in mind :)
Cheers,
Eric
> return EGL_NO_IMAGE_KHR;
> }
>
> @@ -2447,15 +2460,8 @@ dri2_create_image_khr(_EGLDriver *drv, _EGLDisplay *disp,
> case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR:
> case EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR:
> case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR:
> - return dri2_create_image_khr_texture(disp, ctx, target, buffer, attr_list);
> case EGL_GL_TEXTURE_3D_KHR:
> - if (disp->Extensions.KHR_gl_texture_3D_image) {
> - return dri2_create_image_khr_texture(disp, ctx, target, buffer, attr_list);
> - }
> - else {
> - _eglError(EGL_BAD_PARAMETER, "dri2_create_image_khr");
> - return EGL_NO_IMAGE_KHR;
> - }
> + return dri2_create_image_khr_texture(disp, ctx, target, buffer, attr_list);
> case EGL_GL_RENDERBUFFER_KHR:
> return dri2_create_image_khr_renderbuffer(disp, ctx, buffer, attr_list);
> #ifdef HAVE_LIBDRM
> --
> 2.13.0
>
More information about the mesa-dev
mailing list