[Mesa-dev] [PATCH] loader/dri3: Use dri3_find_back in loader_dri3_swap_buffers_msc

Michel Dänzer michel at daenzer.net
Fri Jul 7 03:29:10 UTC 2017


From: Thomas Hellstrom <thellstrom at vmware.com>

If the application hasn't done any drawing since the last call, we
would reuse the same back buffer which was used for the previous swap,
which may not have completed yet. This could result in various issues
such as tearing or application hangs.

In the normal case, the behaviour is unchanged.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97957
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101683
Cc: mesa-stable at lists.freedesktop.org

[Michel Dänzer: Make Thomas' fix from bugzilla actually work as
 intended, write commit log]

Signed-off-by: Michel Dänzer <michel.daenzer at amd.com>
---
 src/loader/loader_dri3_helper.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
index 493a7f5218..1c93e7a96d 100644
--- a/src/loader/loader_dri3_helper.c
+++ b/src/loader/loader_dri3_helper.c
@@ -640,7 +640,7 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
 
    draw->vtable->flush_drawable(draw, flush_flags);
 
-   back = draw->buffers[LOADER_DRI3_BACK_ID(draw->cur_back)];
+   back = draw->buffers[dri3_find_back(draw)];
    if (draw->is_different_gpu && back) {
       /* Update the linear buffer before presenting the pixmap */
       draw->ext->image->blitImage(dri_context,
-- 
2.13.2



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