[Mesa-dev] [PATCH 01/10] gallium/radeon: flush the context after in-place texture realloc before export

Marek Olšák maraeo at gmail.com
Sat Jul 8 00:42:10 UTC 2017


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/drivers/radeon/r600_texture.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 2deb56a..f5f7d10 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -563,20 +563,21 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
 		 * interop in the future.
 		 */
 		if (resource->nr_samples > 1 || rtex->is_depth)
 			return false;
 
 		/* Move a suballocated texture into a non-suballocated allocation. */
 		if (rscreen->ws->buffer_is_suballocated(res->buf)) {
 			assert(!res->b.is_shared);
 			r600_reallocate_texture_inplace(rctx, rtex,
 							PIPE_BIND_SHARED, false);
+			rctx->b.flush(&rctx->b, NULL, 0);
 			assert(res->b.b.bind & PIPE_BIND_SHARED);
 			assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
 		}
 
 		/* Since shader image stores don't support DCC on VI,
 		 * disable it for external clients that want write
 		 * access.
 		 */
 		if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
 			if (r600_texture_disable_dcc(rctx, rtex))
-- 
2.7.4



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