[Mesa-dev] [PATCH] drirc: Add glsl_correct_derivatives_after_discard for The Witcher 2

Andres Gomez agomez at igalia.com
Sun Jul 9 12:26:10 UTC 2017


On Sun, 2017-07-09 at 14:23 +0200, Marek Olšák wrote:
> On Sat, Jul 8, 2017 at 3:58 PM, Andres Gomez <agomez at igalia.com> wrote:
> > Related to my previous mail, do we try to pick this for -stable?
> 
> This one actually fixes a very visible incorrect rendering in Witcher
> 2. Still, I think the 5-piece series is too large for stable.

Thanks for the feedback!

-- 
Br,

Andres


More information about the mesa-dev mailing list