[Mesa-dev] [PATCH v6 0/6] mesa/st: glsl_to_tgsi: improved temp-reg lifetime estimation
Gert Wollny
gw.fossdev at gmail.com
Tue Jul 11 18:18:32 UTC 2017
Hi all,
I just wanted to send a ping to ask whether there might be a chance to
get this into the next stable release?
I also noted today that this update register merge algorithm fixed The
Witcher 2 for me on r600g (BARTS)
many thanks,
Gert
Am Dienstag, den 04.07.2017, 16:18 +0200 schrieb Gert Wollny:
> Dear Nicolai,
>
> this new version of the patch set that should address all the
> comments you gave
> for v5.
>
> Changes are:
>
> - the components are now tracked individually and the life time of a
> temporary
> is evaluated by merging the life-times of their components,
> - BRK/CONT are now handled differently,
> - the final algorithm to evaluate the life-times was simplified,
> - read and write in the same instruction is now considered to be
> always
> well defined
> - adherence to the coding stile was improved,
> - the case scope level is now below the according switch scope
> level,
> - the new register merge method replaces the old version, i.e. no
> environment
> variables to switch between implementations. In theory, one could
> also remove
> the function get_last_temp_read_first_temp_write, but is is still
> used in
> some code in a #define 0 block, so I didn't touch it.
>
> In addition to your comments I applied these changes:
>
> - when compiled in debug mode and with the environment variable
> GLSL_TO_TGSI_RENAME_DEBUG specified the TGSI and resulting
> register
> lifetimes will be dumped to stderr.
> - unused registers are now ignored in the rename mapping evaluation
> - registers that are only read get a life-time {x,x}, with x the
> instruction
> line were the register is last read, so they can be merged.
> - the patch has been rebased against 7d7bcd65d (Date: Fri Jun 30
> 10:39:53 2017)
>
> The patches are also in
> https://github.com/gerddie/mesa/tree/regrename-v6
>
> Additional notes:
> * According to a user report against v5, the patch fixes #99349
> * The new register merge code doesn't have a measurable effect on the
> all-over
> run-time of the shader-db.
> * There is actually not a single shader in the shader-db that
> requires
> per-component tracking of the temporaries, but I achieved writing a
> shader
> that really needs it and I think I will submit this to piglit.
>
> best regards,
> Gert
>
>
> Gert Wollny (6):
> mesa/st: glsl_to_tgsi move some helper classes to extra files
> mesa/st: glsl_to_tgsi: implement new temporary register lifetime
> tracker
> mesa/st: glsl_to_tgsi: add tests for the new temporary lifetime
> tracker
> mesa/st: glsl_to_tgsi: add register rename mapping evaluator
> mesa/st: glsl_to_tgsi: Add test set for evaluation of rename
> mapping
> mesa/st: glsl_to_tgsi: tie in new temporary register merge approach
>
> configure.ac | 1 +
> src/mesa/Makefile.am | 2 +-
> src/mesa/Makefile.sources | 4 +
> src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 344 +----
> src/mesa/state_tracker/st_glsl_to_tgsi_private.cpp | 196 +++
> src/mesa/state_tracker/st_glsl_to_tgsi_private.h | 167 +++
> .../state_tracker/st_glsl_to_tgsi_temprename.cpp | 1066
> ++++++++++++++
> .../state_tracker/st_glsl_to_tgsi_temprename.h | 67 +
> src/mesa/state_tracker/tests/Makefile.am | 36 +
> .../tests/test_glsl_to_tgsi_lifetime.cpp | 1556
> ++++++++++++++++++++
> 10 files changed, 3106 insertions(+), 333 deletions(-)
> create mode 100644
> src/mesa/state_tracker/st_glsl_to_tgsi_private.cpp
> create mode 100644 src/mesa/state_tracker/st_glsl_to_tgsi_private.h
> create mode 100644
> src/mesa/state_tracker/st_glsl_to_tgsi_temprename.cpp
> create mode 100644
> src/mesa/state_tracker/st_glsl_to_tgsi_temprename.h
> create mode 100644 src/mesa/state_tracker/tests/Makefile.am
> create mode 100644
> src/mesa/state_tracker/tests/test_glsl_to_tgsi_lifetime.cpp
>
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