[Mesa-dev] [PATCH] svga: fix texture swizzle writemasking

Brian Paul brianp at vmware.com
Tue Jul 11 21:02:22 UTC 2017


Commit bfe1e7737a76e3b046 changed how texture swizzles are set up.
This exposed a latent bug in the VMware driver: we were ignoring
the texture instruction's writemask when applying the 0 and 1
swizzle terms.

This wasn't caught by the Piglit texture swizzle test because it
only exercises fixed function (no write masking).

Fixes issues seen with ETQW apitrace.
---
 src/gallium/drivers/svga/svga_tgsi_vgpu10.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
index d29ac28..77911ad 100644
--- a/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
+++ b/src/gallium/drivers/svga/svga_tgsi_vgpu10.c
@@ -5047,6 +5047,7 @@ end_tex_swizzle(struct svga_shader_emitter_v10 *emit,
                      ((swz_g == PIPE_SWIZZLE_0) << 1) |
                      ((swz_b == PIPE_SWIZZLE_0) << 2) |
                      ((swz_a == PIPE_SWIZZLE_0) << 3));
+      writemask_0 &= swz->inst_dst->Register.WriteMask;
 
       if (writemask_0) {
          struct tgsi_full_src_register zero = int_tex ?
@@ -5066,6 +5067,8 @@ end_tex_swizzle(struct svga_shader_emitter_v10 *emit,
                      ((swz_b == PIPE_SWIZZLE_1) << 2) |
                      ((swz_a == PIPE_SWIZZLE_1) << 3));
 
+      writemask_1 &= swz->inst_dst->Register.WriteMask;
+
       if (writemask_1) {
          struct tgsi_full_src_register one = int_tex ?
             make_immediate_reg_int(emit, 1) :
-- 
1.9.1



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