[Mesa-dev] [PATCH 04/45] nir: Add support for 16-bit types (half float, int16 and uint16)

Alejandro PiƱeiro apinheiro at igalia.com
Thu Jul 13 14:35:08 UTC 2017


From: Eduardo Lima Mitev <elima at igalia.com>

Signed-off-by: Jose Maria Casanova Crespo <jmcasanova at igalia.com>
Signed-off-by: Eduardo Lima <elima at igalia.com>
---
 src/compiler/nir/nir.c                  |  6 ++++++
 src/compiler/nir/nir.h                  |  9 +++++++++
 src/compiler/nir/nir_split_var_copies.c |  6 ++++++
 src/compiler/nir_types.cpp              | 18 ++++++++++++++++++
 src/compiler/nir_types.h                |  8 ++++++++
 5 files changed, 47 insertions(+)

diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c
index 491b908..9f8eefd 100644
--- a/src/compiler/nir/nir.c
+++ b/src/compiler/nir/nir.c
@@ -700,10 +700,13 @@ deref_foreach_leaf_build_recur(nir_deref_var *deref, nir_deref *tail,
    assert(tail->child == NULL);
    switch (glsl_get_base_type(tail->type)) {
    case GLSL_TYPE_UINT:
+   case GLSL_TYPE_UINT16:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT:
+   case GLSL_TYPE_INT16:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_FLOAT:
+   case GLSL_TYPE_HALF_FLOAT:
    case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_BOOL:
       if (glsl_type_is_vector_or_scalar(tail->type))
@@ -848,7 +851,10 @@ nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref)
    case GLSL_TYPE_FLOAT:
    case GLSL_TYPE_INT:
    case GLSL_TYPE_UINT:
+   case GLSL_TYPE_HALF_FLOAT:
    case GLSL_TYPE_DOUBLE:
+   case GLSL_TYPE_INT16:
+   case GLSL_TYPE_UINT16:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_BOOL:
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index c41b0dc..2ac5b1e 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -701,6 +701,12 @@ nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
    case GLSL_TYPE_INT:
       return nir_type_int32;
       break;
+   case GLSL_TYPE_UINT16:
+      return nir_type_uint16;
+      break;
+   case GLSL_TYPE_INT16:
+      return nir_type_int16;
+      break;
    case GLSL_TYPE_UINT64:
       return nir_type_uint64;
       break;
@@ -710,6 +716,9 @@ nir_get_nir_type_for_glsl_base_type(enum glsl_base_type base_type)
    case GLSL_TYPE_FLOAT:
       return nir_type_float32;
       break;
+   case GLSL_TYPE_HALF_FLOAT:
+      return nir_type_float16;
+      break;
    case GLSL_TYPE_DOUBLE:
       return nir_type_float64;
       break;
diff --git a/src/compiler/nir/nir_split_var_copies.c b/src/compiler/nir/nir_split_var_copies.c
index 15a185e..1ed9e81 100644
--- a/src/compiler/nir/nir_split_var_copies.c
+++ b/src/compiler/nir/nir_split_var_copies.c
@@ -147,10 +147,13 @@ split_var_copy_instr(nir_intrinsic_instr *old_copy,
       break;
 
    case GLSL_TYPE_UINT:
+   case GLSL_TYPE_UINT16:
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT:
+   case GLSL_TYPE_INT16:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_FLOAT:
+   case GLSL_TYPE_HALF_FLOAT:
    case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_BOOL:
       if (glsl_type_is_matrix(src_tail->type)) {
@@ -229,6 +232,7 @@ split_var_copies_block(nir_block *block, struct split_var_copies_state *state)
          ralloc_steal(state->dead_ctx, instr);
          break;
       case GLSL_TYPE_FLOAT:
+      case GLSL_TYPE_HALF_FLOAT:
       case GLSL_TYPE_DOUBLE:
          if (glsl_type_is_matrix(src_tail->type)) {
             split_var_copy_instr(intrinsic, dest_head, src_head,
@@ -239,6 +243,8 @@ split_var_copies_block(nir_block *block, struct split_var_copies_state *state)
          break;
       case GLSL_TYPE_INT:
       case GLSL_TYPE_UINT:
+      case GLSL_TYPE_INT16:
+      case GLSL_TYPE_UINT16:
       case GLSL_TYPE_INT64:
       case GLSL_TYPE_UINT64:
       case GLSL_TYPE_BOOL:
diff --git a/src/compiler/nir_types.cpp b/src/compiler/nir_types.cpp
index 25980b9..11524c2 100644
--- a/src/compiler/nir_types.cpp
+++ b/src/compiler/nir_types.cpp
@@ -259,6 +259,12 @@ glsl_double_type(void)
 }
 
 const glsl_type *
+glsl_half_float_type(void)
+{
+   return glsl_type::float16_t_type;
+}
+
+const glsl_type *
 glsl_vec_type(unsigned n)
 {
    return glsl_type::vec(n);
@@ -301,6 +307,18 @@ glsl_uint64_t_type(void)
 }
 
 const glsl_type *
+glsl_int16_t_type(void)
+{
+   return glsl_type::int16_t_type;
+}
+
+const glsl_type *
+glsl_uint16_t_type(void)
+{
+   return glsl_type::uint16_t_type;
+}
+
+const glsl_type *
 glsl_bool_type(void)
 {
    return glsl_type::bool_type;
diff --git a/src/compiler/nir_types.h b/src/compiler/nir_types.h
index 0c52bb9..220b35c 100644
--- a/src/compiler/nir_types.h
+++ b/src/compiler/nir_types.h
@@ -92,6 +92,11 @@ glsl_get_bit_size(const struct glsl_type *type)
    case GLSL_TYPE_SUBROUTINE:
       return 32;
 
+   case GLSL_TYPE_HALF_FLOAT:
+   case GLSL_TYPE_UINT16:
+   case GLSL_TYPE_INT16:
+      return 16;
+
    case GLSL_TYPE_DOUBLE:
    case GLSL_TYPE_INT64:
    case GLSL_TYPE_UINT64:
@@ -123,6 +128,7 @@ bool glsl_sampler_type_is_array(const struct glsl_type *type);
 
 const struct glsl_type *glsl_void_type(void);
 const struct glsl_type *glsl_float_type(void);
+const struct glsl_type *glsl_half_float_type(void);
 const struct glsl_type *glsl_double_type(void);
 const struct glsl_type *glsl_vec_type(unsigned n);
 const struct glsl_type *glsl_dvec_type(unsigned n);
@@ -131,6 +137,8 @@ const struct glsl_type *glsl_int_type(void);
 const struct glsl_type *glsl_uint_type(void);
 const struct glsl_type *glsl_int64_t_type(void);
 const struct glsl_type *glsl_uint64_t_type(void);
+const struct glsl_type *glsl_int16_t_type(void);
+const struct glsl_type *glsl_uint16_t_type(void);
 const struct glsl_type *glsl_bool_type(void);
 
 const struct glsl_type *glsl_scalar_type(enum glsl_base_type base_type);
-- 
2.9.3



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