[Mesa-dev] [PATCH 1/2] meta: Actually initialize ImmutableLevels to 1.
Kenneth Graunke
kenneth at whitecape.org
Fri Jul 14 04:38:18 UTC 2017
Otherwise, ImmutableLevels is 0, which is an illegal value. Later,
_mesa_meta_setup_sampler will use _mesa_texture_parameteriv to set
texObj->MaxLevel = CLAMP(params[0], texObj->BaseLevel,
texObj->ImmutableLevels - 1);
which turns into a completely bogus CLAMP(value, 0, -1)...where the
upper bound is smaller than the lower bound. This ends up being -1
today due to the way CLAMP is implemented, which is a bogus MaxLevel.
---
src/mesa/drivers/common/meta_tex_subimage.c | 1 +
1 file changed, 1 insertion(+)
This prevents regressions in the next commit, where we change the
implementation of CLAMP, and it starts returning a different value.
Both implementations of CLAMP are valid, but when max < min, bogosity
ensues...
diff --git a/src/mesa/drivers/common/meta_tex_subimage.c b/src/mesa/drivers/common/meta_tex_subimage.c
index b8c422bfb72..e0284a3f07d 100644
--- a/src/mesa/drivers/common/meta_tex_subimage.c
+++ b/src/mesa/drivers/common/meta_tex_subimage.c
@@ -136,6 +136,7 @@ create_texture_for_pbo(struct gl_context *ctx,
_mesa_initialize_texture_object(ctx, tex_obj, *tmp_tex, GL_TEXTURE_2D);
/* This must be set after _mesa_initialize_texture_object, not before. */
tex_obj->Immutable = GL_TRUE;
+ tex_obj->ImmutableLevels = 1;
/* This is required for interactions with ARB_texture_view. */
tex_obj->NumLayers = 1;
--
2.13.3
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