[Mesa-dev] [PATCH] egl/drm: add going out of the loop when the designated buffer is found

Gwan-gyeong Mun elongbug at gmail.com
Mon Jul 17 15:03:14 UTC 2017


Because the color_buffers have a each unique bo, if the designated buffer is
found, release_buffer() can go out the loop which seaches the buffer.

Signed-off-by: Mun Gwan-gyeong <elongbug at gmail.com>
---
 src/egl/drivers/dri2/platform_drm.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/egl/drivers/dri2/platform_drm.c b/src/egl/drivers/dri2/platform_drm.c
index 8e12aed0b3..86d15fa3d5 100644
--- a/src/egl/drivers/dri2/platform_drm.c
+++ b/src/egl/drivers/dri2/platform_drm.c
@@ -72,6 +72,7 @@ release_buffer(struct gbm_surface *_surf, struct gbm_bo *bo)
    for (unsigned i = 0; i < ARRAY_SIZE(dri2_surf->color_buffers); i++) {
       if (dri2_surf->color_buffers[i].bo == bo) {
 	 dri2_surf->color_buffers[i].locked = false;
+	 break;
       }
    }
 }
-- 
2.13.3



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