[Mesa-dev] [PATCH v3 02/14] i965/miptree: Allocate HiZ up-front

Pohjolainen, Topi topi.pohjolainen at gmail.com
Mon Jul 17 17:33:36 UTC 2017


On Mon, Jul 17, 2017 at 08:10:01AM -0700, Jason Ekstrand wrote:
> On Mon, Jul 17, 2017 at 5:50 AM, Pohjolainen, Topi <
> topi.pohjolainen at gmail.com> wrote:
> 
> > On Mon, Jul 17, 2017 at 03:29:32PM +0300, Pohjolainen, Topi wrote:
> > > On Fri, Jul 14, 2017 at 03:22:51PM -0700, Chad Versace wrote:
> > > > On Wed 12 Jul 2017, Jason Ekstrand wrote:
> > > > > HiZ, like MCS and CCS_E, can compress more than just clear colors so
> > we
> > > > > want it turned on whenever the miptree is being used as a depth
> > > > > attachment.  It's theoretically possible for someone to create a
> > depth
> > > > > texture, upload data with glTexSubImage2D, and texture from it
> > without
> > > > > ever binding it as a depth target.  If this happens, we would end up
> > > > > wasting a bit of space by allocating a HiZ surface we never use.
> > > > > However, this is rather unlikely out side of test cases, so we're
> > better
> > > > > off just allocating it up-front.
> > > > > ---
> > > >
> > > > I've read of rendering techniques that use high-quality, pre-rendered
> > > > cascading shadow maps for scenes with fixed lights. And that would
> > > > trigger the glTexSubImage2D case. But, even in that case, so little
> > > > memory is wasted that I don't care.
> > > >
> > > > Reviewed-by: Chad Versace <chadversary at chromium.org>
> > >
> > > I'm now looking at this more after rebasing my isl patches on top. I
> > think
> > > this shows a bug we have in intel_miptree_choose_aux_usage() - there we
> > > consider only if format and platform support hiz, but ignore tiling,
> > ending
> > > up setting HIZ usage even for linear depth.
> > >
> > > Combined with this patch we start to allocate hiz-buffers for linear
> > depth
> > > buffers used in read_pixels(). Backtrace with my isl support (which
> > should be
> > > more or less equivalent from this decision making point of you). By
> > chance ISL
> > > complains unlike i965 (here it actually complains about ISL_SURF_DIM_1D
> > but
> > > tiling is incompatible as well):
> >
> 
> Ugh... I didn't think linear depth was ever supported.

Not for rendering but just for reading the pixels.

> 
> 
> > > #4  0x00007ffff1d78e6e in isl_calc_phys_level0_extent_sa
> > (dev=0x7ffff7fa1208,
> > >     phys_level0_sa=<synthetic pointer>, msaa_layout=<optimized out>,
> > >     tiling=ISL_TILING_HIZ, dim_layout=ISL_DIM_LAYOUT_GEN4_2D,
> > >     info=0x7fffffffd6f0) at isl/isl.c:627
> > > #5  isl_surf_init_s (dev=dev at entry=0x7ffff7fa1208,
> > >     surf=surf at entry=0x7fffffffd740, info=info at entry=0x7fffffffd6f0)
> > >     at isl/isl.c:1474
> > > #6  0x00007ffff1d78fc9 in isl_surf_get_hiz_surf (dev=dev at entry
> > =0x7ffff7fa1208,
> > >     surf=surf at entry=0x555555b024d0, hiz_surf=hiz_surf at entry=
> > 0x7fffffffd740)
> > >     at isl/isl.c:1659
> > > #7  0x00007ffff1cb4c4a in intel_miptree_alloc_hiz (
> > >     brw=brw at entry=0x7ffff7f7c040, mt=mt at entry=0x555555b024d0)
> > >     at intel_mipmap_tree.c:2139
> > > #8  0x00007ffff1cb8017 in intel_miptree_alloc_aux (
> > >     brw=brw at entry=0x7ffff7f7c040, mt=0x555555b024d0)
> > >     at intel_mipmap_tree.c:2178
> > > #9  0x00007ffff1cb8362 in intel_miptree_create (brw=brw at entry
> > =0x7ffff7f7c040,
> > >     target=target at entry=3553,
> > >     format=format at entry=MESA_FORMAT_Z24_UNORM_X8_UINT,
> > >     first_level=first_level at entry=0, last_level=last_level at entry=0,
> > >     width0=<optimized out>, height0=60, depth0=1, num_samples=0,
> > >     layout_flags=64) at intel_mipmap_tree.c:971
> > > #10 0x00007ffff1cb8d14 in intel_miptree_map_blit (slice=0, level=0,
> > >     map=0x555555a7c710, mt=0x555555b1b7d0, brw=0x7ffff7f7c040)
> > >     at intel_mipmap_tree.c:3247
> > > #11 intel_miptree_map (brw=brw at entry=0x7ffff7f7c040, mt=0x555555b1b7d0,
> > >     level=0, slice=0, x=x at entry=60, y=y at entry=100, w=60, h=60, mode=1,
> > >     out_ptr=0x7fffffffdaa8, out_stride=0x7fffffffdab0)
> > >     at intel_mipmap_tree.c:3817
> > > #12 0x00007ffff1cb252f in intel_map_renderbuffer (ctx=0x7ffff7f7c040,
> > >     rb=0x5555558d2f60, x=60, y=100, w=<optimized out>, h=<optimized out>,
> > >     mode=1, out_map=0x7fffffffdb98, out_stride=0x7fffffffdb90)
> > >     at intel_fbo.c:169
> > > #13 0x00007ffff19eef3b in read_depth_pixels (packing=0x7fffffffdce0,
> >
> > This should be sufficient (at least works for the case I was debugging):
> >
> > diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > index ecd57cbf30..5eb778541f 100644
> > --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> > @@ -219,6 +219,9 @@ intel_miptree_supports_hiz(struct brw_context *brw,
> >     if (!brw->has_hiz)
> >        return false;
> >
> > +   if (mt->tiling != I915_TILING_Y)
> > +      return false;
> >
> 
> This doesn't quite work.  I sent out a patch to go before this one in the
> series that should solve the problem.

Ok. I'll take a look.

> 
> 
> > +
> >     switch (mt->format) {
> >     case MESA_FORMAT_Z_FLOAT32:
> >     case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
> >
> >


More information about the mesa-dev mailing list