[Mesa-dev] [PATCH 01/20] nir: Add intrinsics from ARB_shader_group_vote
Kenneth Graunke
kenneth at whitecape.org
Mon Jul 17 23:42:46 UTC 2017
On Thursday, July 6, 2017 4:48:11 PM PDT Matt Turner wrote:
> These are intrinsics rather than opcodes, because they operate across
> channels.
> ---
> src/compiler/glsl/glsl_to_nir.cpp | 22 ++++++++++++++++++++++
> src/compiler/nir/nir_intrinsics.h | 5 +++++
> 2 files changed, 27 insertions(+)
>
> diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
> index 21530040a9..43d7e07042 100644
> --- a/src/compiler/glsl/glsl_to_nir.cpp
> +++ b/src/compiler/glsl/glsl_to_nir.cpp
> @@ -799,6 +799,15 @@ nir_visitor::visit(ir_call *ir)
> case ir_intrinsic_shared_atomic_comp_swap:
> op = nir_intrinsic_shared_atomic_comp_swap;
> break;
> + case ir_intrinsic_vote_any:
> + op = nir_intrinsic_vote_any;
> + break;
> + case ir_intrinsic_vote_all:
> + op = nir_intrinsic_vote_all;
> + break;
> + case ir_intrinsic_vote_eq:
> + op = nir_intrinsic_vote_eq;
> + break;
> default:
> unreachable("not reached");
> }
> @@ -1135,6 +1144,19 @@ nir_visitor::visit(ir_call *ir)
> nir_builder_instr_insert(&b, &instr->instr);
> break;
> }
> + case nir_intrinsic_vote_any:
> + case nir_intrinsic_vote_all:
> + case nir_intrinsic_vote_eq: {
> + nir_ssa_dest_init(&instr->instr, &instr->dest, 1, 32, NULL);
> +
> + instr->variables[0] = evaluate_deref(&instr->instr, ir->return_deref);
> +
> + ir_instruction *value = (ir_instruction *)ir->actual_parameters.get_head();
> + instr->src[0] = nir_src_for_ssa(evaluate_rvalue(value->as_rvalue()));
Just do:
ir_rvalue *value = (ir_rvalue *) ir->actual_parameters.get_head();
instr->src[0] = nir_src_for_ssa(evaluate_rvalue(value));
All parameters are rvalues, so there's no need for a dynamic cast.
> +
> + nir_builder_instr_insert(&b, &instr->instr);
> + break;
> + }
> default:
> unreachable("not reached");
> }
> diff --git a/src/compiler/nir/nir_intrinsics.h b/src/compiler/nir/nir_intrinsics.h
> index 21e7d904b7..8a838df027 100644
> --- a/src/compiler/nir/nir_intrinsics.h
> +++ b/src/compiler/nir/nir_intrinsics.h
> @@ -107,6 +107,11 @@ BARRIER(memory_barrier_shared)
> /** A conditional discard, with a single boolean source. */
> INTRINSIC(discard_if, 1, ARR(1), false, 0, 0, 0, xx, xx, xx, 0)
>
> +/** ARB_shader_group_vote intrinsics */
> +INTRINSIC(vote_any, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
> +INTRINSIC(vote_all, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
> +INTRINSIC(vote_eq, 1, ARR(1), true, 1, 1, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
> +
> /**
> * Basic Geometry Shader intrinsics.
> *
Patches 1-4 are:
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
(with the lower_vote_trivial suggestion)
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