[Mesa-dev] [PATCH 18/22] i965/miptree: Prepare aux state map for isl based

Jason Ekstrand jason at jlekstrand.net
Tue Jul 18 21:11:59 UTC 2017


On Tue, Jul 18, 2017 at 1:46 AM, Topi Pohjolainen <
topi.pohjolainen at gmail.com> wrote:

> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
>  src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 21 ++++++++++++++++++---
>  1 file changed, 18 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> index d96f5c7938..fafd0c1e59 100644
> --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> @@ -696,8 +696,14 @@ create_aux_state_map(struct intel_mipmap_tree *mt,
>     const uint32_t levels = mt->last_level + 1;
>
>     uint32_t total_slices = 0;
> -   for (uint32_t level = 0; level < levels; level++)
> -      total_slices += mt->level[level].depth;
> +   for (uint32_t level = 0; level < levels; level++) {
> +      if (mt->surf.size > 0)
> +         total_slices += (mt->surf.dim == ISL_SURF_DIM_3D ?
> +                             minify(mt->surf.phys_level0_sa.depth,
> level) :
> +                             mt->surf.phys_level0_sa.array_len);
> +      else
> +         total_slices += mt->level[level].depth;
>

The intention was always for the state map to use logical layers, not
physical.  There's no point in tracking fast-clear state for an individual
sample.  That said, that may not actually be quite correct with the current
implementation.

--Jason


> +   }
>
>     const size_t per_level_array_size = levels * sizeof(enum isl_aux_state
> *);
>
> @@ -715,7 +721,16 @@ create_aux_state_map(struct intel_mipmap_tree *mt,
>     enum isl_aux_state *s = data + per_level_array_size;
>     for (uint32_t level = 0; level < levels; level++) {
>        per_level_arr[level] = s;
> -      for (uint32_t a = 0; a < mt->level[level].depth; a++)
> +
> +      unsigned level_depth;
> +      if (mt->surf.size > 0)
> +         level_depth = mt->surf.dim == ISL_SURF_DIM_3D ?
> +                          minify(mt->surf.phys_level0_sa.depth, level) :
> +                          mt->surf.phys_level0_sa.array_len;
> +      else
> +         level_depth = mt->level[level].depth;
> +
> +      for (uint32_t a = 0; a < level_depth; a++)
>           *(s++) = initial;
>     }
>     assert((void *)s == data + total_size);
> --
> 2.11.0
>
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