[Mesa-dev] [PATCH 02/27] mesa: add support for memory object creation/import/delete
Constantine Kharlamov
Hi-Angel at yandex.ru
Wed Jul 19 20:52:02 UTC 2017
On 13.07.2017 01:45, Andres Rodriguez wrote:
> Used by EXT_external_objects and EXT_external_objects_fd
>
> Signed-off-by: Andres Rodriguez <andresx7 at gmail.com>
> ---
> src/mesa/drivers/common/driverfuncs.c | 4 +
> src/mesa/main/dd.h | 36 +++++++++
> src/mesa/main/externalobjects.c | 145 +++++++++++++++++++++++++++++++++-
> src/mesa/main/externalobjects.h | 28 +++++++
> src/mesa/main/mtypes.h | 9 +++
> src/mesa/main/shared.c | 15 ++++
> 6 files changed, 234 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
> index 5008ae8..ddb4bb6 100644
> --- a/src/mesa/drivers/common/driverfuncs.c
> +++ b/src/mesa/drivers/common/driverfuncs.c
> @@ -49,6 +49,7 @@
> #include "main/syncobj.h"
> #include "main/barrier.h"
> #include "main/transformfeedback.h"
> +#include "main/externalobjects.h"
>
> #include "program/program.h"
> #include "tnl/tnl.h"
> @@ -166,6 +167,9 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
>
> _mesa_init_sync_object_functions(driver);
>
> + /* memory objects */
> + _mesa_init_memory_object_functions(driver);
> +
> driver->NewFramebuffer = _mesa_new_framebuffer;
> driver->NewRenderbuffer = _swrast_new_soft_renderbuffer;
> driver->MapRenderbuffer = _swrast_map_soft_renderbuffer;
> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
> index 8e382e1..97ef5b8 100644
> --- a/src/mesa/main/dd.h
> +++ b/src/mesa/main/dd.h
> @@ -1069,6 +1069,42 @@ struct dd_function_table {
> void (*MakeImageHandleResident)(struct gl_context *ctx, GLuint64 handle,
> GLenum access, bool resident);
> /*@}*/
> +
> +
> + /**
> + * \name GL_EXT_external_objects interface
> + */
> + /*@{*/
> + /**
> + * Called to allocate a new memory object. Drivers will usually
> + * allocate/return a subclass of gl_memory_object.
> + */
> + struct gl_memory_object * (*NewMemoryObject)(struct gl_context *ctx,
> + GLuint name);
> + /**
> + * Called to delete/free a memory object. Drivers should free the
> + * object and any image data it contains.
> + */
> + void (*DeleteMemoryObject)(struct gl_context *ctx,
> + struct gl_memory_object *mem_obj);
> + /*@}*/
> +
> + /**
> + * \name GL_EXT_external_objects_fd interface
> + */
> + /*@{*/
> + /**
> + * Called to import a memory object. The caller relinquishes ownership
> + * of fd after the call returns.
> + *
> + * Accessing fd after ImportMemoryObjectFd returns results in undefined
> + * behaviour. This is consistent with EXT_external_object_fd.
> + */
> + void (*ImportMemoryObjectFd)(struct gl_context *ctx,
> + struct gl_memory_object *mem_obj,
> + GLuint64 size,
> + int fd);
> + /*@}*/
> };
>
>
> diff --git a/src/mesa/main/externalobjects.c b/src/mesa/main/externalobjects.c
> index d6c5109..2ae3f0b 100644
> --- a/src/mesa/main/externalobjects.c
> +++ b/src/mesa/main/externalobjects.c
> @@ -21,24 +21,145 @@
> * DEALINGS IN THE SOFTWARE.
> */
>
> +#include "macros.h"
> +#include "mtypes.h"
> #include "externalobjects.h"
>
> +/**
> + * Allocate and initialize a new memory object. But don't put it into the
> + * memory object hash table.
> + *
> + * Called via ctx->Driver.NewMemoryObject, unless overridden by a device
> + * driver.
> + *
> + * \return pointer to new memory object.
> + */
> +static struct gl_memory_object *
> +_mesa_new_memory_object(struct gl_context *ctx, GLuint name)
> +{
> + struct gl_memory_object *obj;
> + (void) ctx;
This line can be dropped — ctx is used 2 lines below.
> + obj = MALLOC_STRUCT(gl_memory_object);
> +
> + _mesa_initialize_memory_object(ctx, obj, name);
> + return obj;
> +}
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