[Mesa-dev] [PATCH 07/32] i965/miptree: Make layer_range_length return locical layers
Pohjolainen, Topi
topi.pohjolainen at gmail.com
Thu Jul 20 09:27:40 UTC 2017
This still leaves create_aux_state_map() using physical number of layers for
the actual allocation. I toyed a little with this hoping to put it in front my
i965-to-isl work. In the end it looks to me that moving away from physical
is easier/cleaner once the conversion to isl is done. This prevents us from
addressing both isl-based and native slice table-based leaving just the
isl-based. Moreover in case of slice table-based we would need to calculate
a layer-number divider as the slice table itself stores depth as physical.
There are altogether 6 places calling get_num_phys_layers() in the end.
I think these document nicely all the locations we need to consider. How does
this sound?
On Wed, Jul 19, 2017 at 02:01:33PM -0700, Jason Ekstrand wrote:
> ---
> src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 14 ++++++++++----
> 1 file changed, 10 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> index 3eac077..8d8ea43 100644
> --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c
> @@ -2461,12 +2461,18 @@ miptree_layer_range_length(const struct intel_mipmap_tree *mt, uint32_t level,
> assert(level <= mt->last_level);
> uint32_t total_num_layers;
>
> - if (mt->surf.size > 0)
> + if (mt->surf.size > 0) {
> total_num_layers = mt->surf.dim == ISL_SURF_DIM_3D ?
> - minify(mt->surf.phys_level0_sa.depth, level) :
> - mt->surf.phys_level0_sa.array_len;
> - else
> + minify(mt->surf.logical_level0_px.depth, level) :
> + mt->surf.logical_level0_px.array_len;
> + } else {
> total_num_layers = mt->level[level].depth;
> + if (mt->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
> + mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS) {
> + assert(total_num_layers % mt->num_samples == 0);
> + total_num_layers /= mt->num_samples;
> + }
> + }
>
> assert(start_layer < total_num_layers);
> if (num_layers == INTEL_REMAINING_LAYERS)
> --
> 2.5.0.400.gff86faf
>
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