[Mesa-dev] [PATCH] mesa: include texture size in error messages
Brian Paul
brianp at vmware.com
Thu Jul 20 13:56:52 UTC 2017
---
src/mesa/main/teximage.c | 9 +++++----
1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 5e13025..c30f8ac 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -3007,8 +3007,8 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
if (!dimensionsOK) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s%uD(invalid width or height or depth)",
- func, dims);
+ "%s%uD(invalid width=%d or height=%d or depth=%d)",
+ func, dims, width, height, depth);
return;
}
@@ -3833,7 +3833,8 @@ copyteximage(struct gl_context *ctx, GLuint dims,
if (!_mesa_legal_texture_dimensions(ctx, target, level, width, height,
1, border)) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%uD(invalid width or height)", dims);
+ "glCopyTexImage%uD(invalid width=%d or height=%d)",
+ dims, width, height);
return;
}
}
@@ -5743,7 +5744,7 @@ texture_image_multisample(struct gl_context *ctx, GLuint dims,
else {
if (!dimensionsOK) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s(invalid width or height)", func);
+ "%s(invalid width=%d or height=%d)", func, width, height);
return;
}
--
1.9.1
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