[Mesa-dev] [PATCH 2/2] i965: Queue the buffer with a sync fence for Android OS v4.2
Emil Velikov
emil.l.velikov at gmail.com
Tue Jul 25 14:16:16 UTC 2017
Hi Zhongmin,
Thanks you for the update. There's a couple of important comments -
dri2_make_current + droid_window_enqueue_buffer.
The rest is just nitpiks.
Tomasz, hats down for the immense help and guidance.
On the potential performance hit (due to the extra fence), I think we
could do some tests before adding extra infra.
No obvious benchmarks come to mind - any suggestions?
On 25 July 2017 at 03:07, Zhongmin Wu <zhongmin.wu at intel.com> wrote:
> Before we queued the buffer with a invalid fence (-1), it will
> make some benchmarks failed to test such as flatland.
>
> Now we get the out fence during the flushing buffer and then pass
> it to SurfaceFlinger in eglSwapbuffer function.
>
> v2: a) Also implement the fence in cancelBuffer.
> b) The last sync fence is stored in drawable object
> rather than brw context.
> c) format clear.
>
> v3: a) Save the last fence fd in DRI Context object.
> b) Return the last fence if the batch buffer is empty and
> nothing to be flushed when _intel_batchbuffer_flush_fence
> c) Add the new interface in vbtl to set the retrieve fence
>
> v3.1 a) close fd in the new vbtl interface on none Android platform
>
> v4: a) The last fence is saved in brw context.
> b) The retrieve fd is for all the platform but not just Android
> c) Add a uniform dri2 interface to initialize the surface.
>
> v4.1: a) make some changes of variable name.
> b) the patch is breaked into two patches.
>
> v4.2: a) Add a deinit interface for surface to clear the out fence
>
> Change-Id: Ided54d2e193cde73a6f0feb36ac1c0056e4958f2
> Signed-off-by: Zhongmin Wu <zhongmin.wu at intel.com>
> ---
> src/egl/drivers/dri2/egl_dri2.c | 51 +++++++++++++++++++++++++++
> src/egl/drivers/dri2/egl_dri2.h | 8 +++++
> src/egl/drivers/dri2/platform_android.c | 12 ++++---
> src/egl/drivers/dri2/platform_drm.c | 3 +-
> src/egl/drivers/dri2/platform_surfaceless.c | 3 +-
> src/egl/drivers/dri2/platform_wayland.c | 3 +-
> src/egl/drivers/dri2/platform_x11.c | 3 +-
> src/egl/drivers/dri2/platform_x11_dri3.c | 3 +-
> 8 files changed, 77 insertions(+), 9 deletions(-)
>
> diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c
> index 020a0bc..ffd3a8a 100644
> --- a/src/egl/drivers/dri2/egl_dri2.c
> +++ b/src/egl/drivers/dri2/egl_dri2.c
> @@ -1307,6 +1307,32 @@ dri2_destroy_context(_EGLDriver *drv, _EGLDisplay *disp, _EGLContext *ctx)
> return EGL_TRUE;
> }
>
> +EGLBoolean
> +dri2_surf_init(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
nit: s/dri2_surf_init/dri2_init_surface/
> + _EGLConfig *conf, const EGLint *attrib_list)
> +{
> + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
> + dri2_surf->out_fence_fd = -1;
> + return _eglInitSurface(surf, dpy, type, conf, attrib_list);
> +}
> +
> +static void
> +dri2_surface_set_out_fence( _EGLSurface *surf, int fence_fd)
nit: s/dri2_surface_set_out_fence/dri2_surface_set_out_fence_fd/
> +{
> + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
> + if (dri2_surf->out_fence_fd >=0)
nit: space between = and 0
> + close(dri2_surf->out_fence_fd);
> +
> + dri2_surf->out_fence_fd = fence_fd;
> +}
> +
> +void
> +dri2_surf_deinit(_EGLSurface *surf)
> +{
nit: s/dri2_surf_deinit/dri2_fini_surface/
> + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf);
> + dri2_surface_set_out_fence(surf, -1);
> +}
> +
> static EGLBoolean
> dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
> {
> @@ -1318,6 +1344,22 @@ dri2_destroy_surface(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
> return dri2_dpy->vtbl->destroy_surface(drv, dpy, surf);
> }
>
> +static void
> +dri2_surf_get_fence_fd(_EGLContext *ctx,
> + _EGLDisplay *dpy, _EGLSurface *surf)
> +{
> + struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
> + int fence_fd = -1;
> + __DRIcontext *dri_ctx = dri2_egl_context(ctx)->dri_context;
> + void * fence = dri2_dpy->fence->create_fence_fd(dri_ctx, -1);
Add blank line between declarations and code.
> + if (fence) {
> + fence_fd = dri2_dpy->fence->get_fence_fd(dri2_dpy->dri_screen,
> + fence);
> + dri2_dpy->fence->destroy_fence(dri2_dpy->dri_screen, fence);
> + }
> + dri2_surface_set_out_fence(surf, fence_fd);
> +}
> +
> /**
> * Called via eglMakeCurrent(), drv->API.MakeCurrent().
> */
> @@ -1352,8 +1394,11 @@ dri2_make_current(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *dsurf,
> rdraw = (rsurf) ? dri2_dpy->vtbl->get_dri_drawable(rsurf) : NULL;
> cctx = (dri2_ctx) ? dri2_ctx->dri_context : NULL;
>
> + int fence_fd = -1;
Unused variable?
> if (old_ctx) {
> __DRIcontext *old_cctx = dri2_egl_context(old_ctx)->dri_context;
> + if (old_dsurf)
> + dri2_surf_get_fence_fd(old_ctx, disp, old_dsurf);
Are you sure we should be using the old surface and not the new one?
Can you elaborate why?
> dri2_dpy->core->unbindContext(old_cctx);
> }
>
> @@ -1490,6 +1535,9 @@ static EGLBoolean
> dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surf)
> {
> struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
> + _EGLContext *ctx = _eglGetCurrentContext();
Blank line.
> + if (ctx && surf)
> + dri2_surf_get_fence_fd(ctx, dpy, surf);
> return dri2_dpy->vtbl->swap_buffers(drv, dpy, surf);
> }
>
> @@ -1499,6 +1547,9 @@ dri2_swap_buffers_with_damage(_EGLDriver *drv, _EGLDisplay *dpy,
> const EGLint *rects, EGLint n_rects)
> {
> struct dri2_egl_display *dri2_dpy = dri2_egl_display(dpy);
> + _EGLContext *ctx = _eglGetCurrentContext();
Blank line.
> + if (ctx && surf)
> + dri2_surf_get_fence_fd(ctx, dpy, surf);
> return dri2_dpy->vtbl->swap_buffers_with_damage(drv, dpy, surf,
> rects, n_rects);
> }
> diff --git a/src/egl/drivers/dri2/egl_dri2.h b/src/egl/drivers/dri2/egl_dri2.h
> index bbba7c0..4ea3adb 100644
> --- a/src/egl/drivers/dri2/egl_dri2.h
> +++ b/src/egl/drivers/dri2/egl_dri2.h
> @@ -320,6 +320,7 @@ struct dri2_egl_surface
> __DRIimage *front;
> unsigned int visual;
> #endif
> + int out_fence_fd;
> };
>
> struct dri2_egl_config
> @@ -446,4 +447,11 @@ dri2_set_WL_bind_wayland_display(_EGLDriver *drv, _EGLDisplay *disp)
> void
> dri2_display_destroy(_EGLDisplay *disp);
>
> +EGLBoolean
> +dri2_surf_init(_EGLSurface *surf, _EGLDisplay *dpy, EGLint type,
> + _EGLConfig *conf, const EGLint *attrib_list);
> +
> +void
> +dri2_surf_deinit(_EGLSurface *surf);
> +
> #endif /* EGL_DRI2_INCLUDED */
> diff --git a/src/egl/drivers/dri2/platform_android.c b/src/egl/drivers/dri2/platform_android.c
> index cc2e4a6..4112a0a 100644
> --- a/src/egl/drivers/dri2/platform_android.c
> +++ b/src/egl/drivers/dri2/platform_android.c
> @@ -305,7 +305,8 @@ droid_window_enqueue_buffer(_EGLDisplay *disp, struct dri2_egl_surface *dri2_sur
> * is passed to queueBuffer, and the ANativeWindow implementation
> * is responsible for closing it.
> */
> - int fence_fd = -1;
> + int fence_fd = dri2_surf->out_fence_fd;
> + dri2_surf->out_fence_fd = -1;
> dri2_surf->window->queueBuffer(dri2_surf->window, dri2_surf->buffer,
> fence_fd);
>
The comment above the function needs updating.
> @@ -327,8 +328,10 @@ static void
> droid_window_cancel_buffer(struct dri2_egl_surface *dri2_surf)
> {
> int ret;
> -
> - ret = dri2_surf->window->cancelBuffer(dri2_surf->window, dri2_surf->buffer, -1);
> + int fence_fd = dri2_surf->out_fence_fd;
Blank line.
> + dri2_surf->out_fence_fd = -1;
> + ret = dri2_surf->window->cancelBuffer(dri2_surf->window,
> + dri2_surf->buffer, fence_fd);
Thanks
Emil
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