[Mesa-dev] [Mesa-stable] [PATCH v2 2/5] radeonsi/gfx9: always wrap GS and TCS in an if-block (v2)

Marek Olšák maraeo at gmail.com
Wed Jul 26 12:42:57 UTC 2017


Reviewed-by: Marek Olšák <marek.olsak at amd.com>

Marek

On Wed, Jul 26, 2017 at 1:56 PM, Nicolai Hähnle <nhaehnle at gmail.com> wrote:
> From: Nicolai Hähnle <nicolai.haehnle at amd.com>
>
> With merged ESGS shaders, the GS part of a wave may be empty, and the
> hardware gets confused if any GS messages are sent from that wave. Since
> S_SENDMSG is executed even when EXEC = 0, we have to wrap even
> non-monolithic GS shaders in an if-block, so that the entire shader and
> hence the S_SENDMSG instructions are skipped in empty waves.
>
> This change is not required for TCS/HS, but applying it there as well
> simplifies the logic a bit.
>
> Fixes GL45-CTS.geometry_shader.rendering.rendering.*
>
> v2: ensure that the TCS epilog doesn't run for non-existing patches
>
> Cc: mesa-stable at lists.freedesktop.org
> ---
>  src/gallium/drivers/radeonsi/si_shader.c          | 109 +++++++++++++++-------
>  src/gallium/drivers/radeonsi/si_shader_internal.h |   3 +
>  2 files changed, 79 insertions(+), 33 deletions(-)
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
> index a153cb7..9376d90 100644
> --- a/src/gallium/drivers/radeonsi/si_shader.c
> +++ b/src/gallium/drivers/radeonsi/si_shader.c
> @@ -175,6 +175,20 @@ unsigned si_shader_io_get_unique_index(unsigned semantic_name, unsigned index)
>  }
>
>  /**
> + * Helper function that builds an LLVM IR PHI node and immediately adds
> + * incoming edges.
> + */
> +static LLVMValueRef
> +build_phi(struct ac_llvm_context *ctx, LLVMTypeRef type,
> +         unsigned count_incoming, LLVMValueRef *values,
> +         LLVMBasicBlockRef *blocks)
> +{
> +       LLVMValueRef phi = LLVMBuildPhi(ctx->builder, type, "");
> +       LLVMAddIncoming(phi, values, blocks, count_incoming);
> +       return phi;
> +}
> +
> +/**
>   * Get the value of a shader input parameter and extract a bitfield.
>   */
>  static LLVMValueRef unpack_param(struct si_shader_context *ctx,
> @@ -2698,6 +2712,7 @@ si_insert_input_ptr_as_2xi32(struct si_shader_context *ctx, LLVMValueRef ret,
>  static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base)
>  {
>         struct si_shader_context *ctx = si_shader_context(bld_base);
> +       LLVMBuilderRef builder = ctx->gallivm.builder;
>         LLVMValueRef rel_patch_id, invocation_id, tf_lds_offset;
>
>         si_copy_tcs_inputs(bld_base);
> @@ -2706,8 +2721,29 @@ static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context *bld_base)
>         invocation_id = unpack_param(ctx, ctx->param_tcs_rel_ids, 8, 5);
>         tf_lds_offset = get_tcs_out_current_patch_data_offset(ctx);
>
> +       if (ctx->screen->b.chip_class >= GFX9) {
> +               LLVMBasicBlockRef blocks[2] = {
> +                       LLVMGetInsertBlock(builder),
> +                       ctx->merged_wrap_if_state.entry_block
> +               };
> +               LLVMValueRef values[2];
> +
> +               lp_build_endif(&ctx->merged_wrap_if_state);
> +
> +               values[0] = rel_patch_id;
> +               values[1] = LLVMGetUndef(ctx->i32);
> +               rel_patch_id = build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
> +
> +               values[0] = tf_lds_offset;
> +               values[1] = LLVMGetUndef(ctx->i32);
> +               tf_lds_offset = build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
> +
> +               values[0] = invocation_id;
> +               values[1] = ctx->i32_1; /* cause the epilog to skip threads */
> +               invocation_id = build_phi(&ctx->ac, ctx->i32, 2, values, blocks);
> +       }
> +
>         /* Return epilog parameters from this function. */
> -       LLVMBuilderRef builder = ctx->gallivm.builder;
>         LLVMValueRef ret = ctx->return_value;
>         unsigned vgpr;
>
> @@ -2935,6 +2971,9 @@ static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
>
>         ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
>                          si_get_gs_wave_id(ctx));
> +
> +       if (ctx->screen->b.chip_class >= GFX9)
> +               lp_build_endif(&ctx->merged_wrap_if_state);
>  }
>
>  static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context *bld_base)
> @@ -5502,14 +5541,20 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
>         preload_ring_buffers(ctx);
>
>         /* For GFX9 merged shaders:
> -        * - Set EXEC. If the prolog is present, set EXEC there instead.
> +        * - Set EXEC for the first shader. If the prolog is present, set
> +        *   EXEC there instead.
>          * - Add a barrier before the second shader.
> +        * - In the second shader, reset EXEC to ~0 and wrap the main part in
> +        *   an if-statement. This is required for correctness in geometry
> +        *   shaders, to ensure that empty GS waves do not send GS_EMIT and
> +        *   GS_CUT messages.
>          *
> -        * The same thing for monolithic shaders is done in
> -        * si_build_wrapper_function.
> +        * For monolithic merged shaders, the first shader is wrapped in an
> +        * if-block together with its prolog in si_build_wrapper_function.
>          */
> -       if (ctx->screen->b.chip_class >= GFX9 && !is_monolithic) {
> -               if (sel->info.num_instructions > 1 && /* not empty shader */
> +       if (ctx->screen->b.chip_class >= GFX9) {
> +               if (!is_monolithic &&
> +                   sel->info.num_instructions > 1 && /* not empty shader */
>                     (shader->key.as_es || shader->key.as_ls) &&
>                     (ctx->type == PIPE_SHADER_TESS_EVAL ||
>                      (ctx->type == PIPE_SHADER_VERTEX &&
> @@ -5518,9 +5563,19 @@ static bool si_compile_tgsi_main(struct si_shader_context *ctx,
>                                                 ctx->param_merged_wave_info, 0);
>                 } else if (ctx->type == PIPE_SHADER_TESS_CTRL ||
>                            ctx->type == PIPE_SHADER_GEOMETRY) {
> -                       si_init_exec_from_input(ctx,
> -                                               ctx->param_merged_wave_info, 8);
> +                       if (!is_monolithic)
> +                               si_init_exec_full_mask(ctx);
> +
> +                       /* The barrier must execute for all shaders in a
> +                        * threadgroup.
> +                        */
>                         si_llvm_emit_barrier(NULL, bld_base, NULL);
> +
> +                       LLVMValueRef num_threads = unpack_param(ctx, ctx->param_merged_wave_info, 8, 8);
> +                       LLVMValueRef ena =
> +                               LLVMBuildICmp(ctx->ac.builder, LLVMIntULT,
> +                                           ac_get_thread_id(&ctx->ac), num_threads, "");
> +                       lp_build_if(&ctx->merged_wrap_if_state, &ctx->gallivm, ena);
>                 }
>         }
>
> @@ -5991,15 +6046,9 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
>
>                 /* Merged shaders are executed conditionally depending
>                  * on the number of enabled threads passed in the input SGPRs. */
> -               if (is_merged_shader(ctx->shader) &&
> -                   (part == 0 || part == next_shader_first_part)) {
> +               if (is_merged_shader(ctx->shader) && part == 0) {
>                         LLVMValueRef ena, count = initial[3];
>
> -                       /* The thread count for the 2nd shader is at bit-offset 8. */
> -                       if (part == next_shader_first_part) {
> -                               count = LLVMBuildLShr(builder, count,
> -                                                     LLVMConstInt(ctx->i32, 8, 0), "");
> -                       }
>                         count = LLVMBuildAnd(builder, count,
>                                              LLVMConstInt(ctx->i32, 0x7f, 0), "");
>                         ena = LLVMBuildICmp(builder, LLVMIntULT,
> @@ -6056,26 +6105,20 @@ static void si_build_wrapper_function(struct si_shader_context *ctx,
>                 ret = LLVMBuildCall(builder, parts[part], in, num_params, "");
>
>                 if (is_merged_shader(ctx->shader) &&
> -                   (part + 1 == next_shader_first_part ||
> -                    part + 1 == num_parts)) {
> +                   part + 1 == next_shader_first_part) {
>                         lp_build_endif(&if_state);
>
> -                       if (part + 1 == next_shader_first_part) {
> -                               /* A barrier is required between 2 merged shaders. */
> -                               si_llvm_emit_barrier(NULL, &ctx->bld_base, NULL);
> -
> -                               /* The second half of the merged shader should use
> -                                * the inputs from the toplevel (wrapper) function,
> -                                * not the return value from the last call.
> -                                *
> -                                * That's because the last call was executed condi-
> -                                * tionally, so we can't consume it in the main
> -                                * block.
> -                                */
> -                               memcpy(out, initial, sizeof(initial));
> -                               num_out = initial_num_out;
> -                               num_out_sgpr = initial_num_out_sgpr;
> -                       }
> +                       /* The second half of the merged shader should use
> +                        * the inputs from the toplevel (wrapper) function,
> +                        * not the return value from the last call.
> +                        *
> +                        * That's because the last call was executed condi-
> +                        * tionally, so we can't consume it in the main
> +                        * block.
> +                        */
> +                       memcpy(out, initial, sizeof(initial));
> +                       num_out = initial_num_out;
> +                       num_out_sgpr = initial_num_out_sgpr;
>                         continue;
>                 }
>
> diff --git a/src/gallium/drivers/radeonsi/si_shader_internal.h b/src/gallium/drivers/radeonsi/si_shader_internal.h
> index 6e86e0b..6b98bca 100644
> --- a/src/gallium/drivers/radeonsi/si_shader_internal.h
> +++ b/src/gallium/drivers/radeonsi/si_shader_internal.h
> @@ -25,6 +25,7 @@
>  #define SI_SHADER_PRIVATE_H
>
>  #include "si_shader.h"
> +#include "gallivm/lp_bld_flow.h"
>  #include "gallivm/lp_bld_init.h"
>  #include "gallivm/lp_bld_tgsi.h"
>  #include "tgsi/tgsi_parse.h"
> @@ -105,6 +106,8 @@ struct si_shader_context {
>         unsigned flow_depth;
>         unsigned flow_depth_max;
>
> +       struct lp_build_if_state merged_wrap_if_state;
> +
>         struct tgsi_array_info *temp_arrays;
>         LLVMValueRef *temp_array_allocas;
>
> --
> 2.9.3
>
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