[Mesa-dev] [PATCH 03/24] mesa: add support for memory object parameters

Timothy Arceri tarceri at itsqueeze.com
Wed Jul 26 22:59:16 UTC 2017



On 27/07/17 00:39, Samuel Pitoiset wrote:
> 
> 
> On 07/26/2017 01:46 PM, Timothy Arceri wrote:
>> From: Andres Rodriguez <andresx7 at gmail.com>
>>
>> V2 (Timothy Arceri):
>>   - fix copy and paste error with error message
>>
>> Signed-off-by: Andres Rodriguez <andresx7 at gmail.com>
>> Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
>> ---
>>   src/mesa/main/externalobjects.c | 52 
>> ++++++++++++++++++++++++++++++++++++++++-
>>   src/mesa/main/mtypes.h          |  5 +++-
>>   2 files changed, 55 insertions(+), 2 deletions(-)
>>
>> diff --git a/src/mesa/main/externalobjects.c 
>> b/src/mesa/main/externalobjects.c
>> index 01fb19a..e0063e8 100644
>> --- a/src/mesa/main/externalobjects.c
>> +++ b/src/mesa/main/externalobjects.c
>> @@ -70,6 +70,8 @@ _mesa_initialize_memory_object(struct gl_context *ctx,
>>   {
>>      memset(obj, 0, sizeof(struct gl_memory_object));
>>      obj->Name = name;
>> +   obj->Dedicated = GL_FALSE;
>> +   obj->Protected = GL_FALSE;
> 
> Why introducing the Protected field if it's not used? (at least not in 
> this patch).

Dropped.

> 
>>   }
>>   void GLAPIENTRY
>> @@ -139,7 +141,6 @@ _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint 
>> *memoryObjects)
>>      if (first) {
>>         for (GLsizei i = 0; i < n; i++) {
>>            struct gl_memory_object *memObj;
>> -
>>            memoryObjects[i] = first + i;
>>            /* allocate memory object */
>> @@ -165,7 +166,34 @@ _mesa_MemoryObjectParameterivEXT(GLuint 
>> memoryObject,
>>                                    GLenum pname,
>>                                    const GLint *params)
>>   {
>> +   GET_CURRENT_CONTEXT(ctx);
>> +   struct gl_memory_object *memObj;
>> +
>> +   memObj = _mesa_lookup_memory_object(ctx, memoryObject);
>> +   if (!memObj)
>> +      return;
>> +
>> +   if (memObj->Immutable) {
>> +      _mesa_error(ctx, GL_INVALID_OPERATION,
>> +                  "glMemoryObjectParameterivEXT(memoryObject is 
>> immutable");
>> +      return;
>> +   }
>> +   switch (pname) {
>> +   case GL_DEDICATED_MEMORY_OBJECT_EXT:
>> +      memObj->Dedicated = (GLboolean) params[0];
>> +      break;
>> +   case GL_PROTECTED_MEMORY_OBJECT_EXT:
>> +      /* EXT_protected_textures not supported */
>> +      goto invalid_pname;
>> +   default:
>> +      goto invalid_pname;
>> +   }
>> +   return;
>> +
>> +invalid_pname:
>> +   _mesa_error(ctx, GL_INVALID_ENUM,
>> +               "glMemoryObjectParameterivEXT(pname=0x%x)", pname);
>>   }
>>   void GLAPIENTRY
>> @@ -173,7 +201,28 @@ _mesa_GetMemoryObjectParameterivEXT(GLuint 
>> memoryObject,
>>                                       GLenum pname,
>>                                       GLint *params)
>>   {
>> +   GET_CURRENT_CONTEXT(ctx);
>> +   struct gl_memory_object *memObj;
>> +
>> +   memObj = _mesa_lookup_memory_object(ctx, memoryObject);
>> +   if (!memObj)
>> +      return;
>> +
>> +   switch (pname) {
>> +      case GL_DEDICATED_MEMORY_OBJECT_EXT:
>> +         *params = (GLint) memObj->Dedicated;
>> +         break;
>> +      case GL_PROTECTED_MEMORY_OBJECT_EXT:
>> +         /* EXT_protected_textures not supported */
>> +         goto invalid_pname;
>> +      default:
>> +         goto invalid_pname;
>> +   }
>> +   return;
>> +invalid_pname:
>> +   _mesa_error(ctx, GL_INVALID_ENUM,
>> +               "glGetMemoryObjectParameterivEXT(pname=0x%x)", pname);
>>   }
>>   void GLAPIENTRY
>> @@ -379,6 +428,7 @@ _mesa_ImportMemoryFdEXT(GLuint memory,
>>         return;
>>      ctx->Driver.ImportMemoryObjectFd(ctx, memObj, size, fd);
>> +   memObj->Immutable = GL_TRUE;
>>   }
>>   void GLAPIENTRY
>> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
>> index 642cd72..356ec69 100644
>> --- a/src/mesa/main/mtypes.h
>> +++ b/src/mesa/main/mtypes.h
>> @@ -4647,7 +4647,10 @@ struct gl_image_handle_object
>>   struct gl_memory_object
>>   {
>> -   GLuint Name;          /**< hash table ID/name */
>> +   GLuint Name;            /**< hash table ID/name */
>> +   GLboolean Immutable;    /**< denotes mutability state of 
>> parameters */
>> +   GLboolean Dedicated;    /**< import memory from a dedicated 
>> allocation */
>> +   GLboolean Protected;    /**< import memory from a protected 
>> allocation */
>>   };
>>   /**
>>


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