[Mesa-dev] [PATCH] mesa: check that buffer object is not NULL before initializing it
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Jul 27 07:56:37 UTC 2017
Looks good, thanks. :)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
On 07/27/2017 12:54 AM, Timothy Arceri wrote:
> Cc: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/mesa/main/bufferobj.c | 7 +++----
> 1 file changed, 3 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
> index 720569d..2660e13 100644
> --- a/src/mesa/main/bufferobj.c
> +++ b/src/mesa/main/bufferobj.c
> @@ -443,11 +443,10 @@ convert_clear_buffer_data(struct gl_context *ctx,
> static struct gl_buffer_object *
> _mesa_new_buffer_object(struct gl_context *ctx, GLuint name)
> {
> - struct gl_buffer_object *obj;
> -
> - (void) ctx;
> + struct gl_buffer_object *obj = MALLOC_STRUCT(gl_buffer_object);
> + if (!obj)
> + return NULL;
>
> - obj = MALLOC_STRUCT(gl_buffer_object);
> _mesa_initialize_buffer_object(ctx, obj, name);
> return obj;
> }
>
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