[Mesa-dev] [PATCH 2/2] mesa: remove gl_sync_object::Type field
Marek Olšák
maraeo at gmail.com
Thu Jul 27 20:50:22 UTC 2017
For the series:
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Thu, Jul 27, 2017 at 4:05 PM, Samuel Pitoiset
<samuel.pitoiset at gmail.com> wrote:
> This is useless.
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/mesa/main/mtypes.h | 1 -
> src/mesa/main/syncobj.c | 5 +----
> 2 files changed, 1 insertion(+), 5 deletions(-)
>
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 0d0536c775..404d586ff7 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3188,7 +3188,6 @@ struct gl_query_state
> /** Sync object state */
> struct gl_sync_object
> {
> - GLenum Type; /**< GL_SYNC_FENCE */
> GLuint Name; /**< Fence name */
> GLchar *Label; /**< GL_KHR_debug */
> GLint RefCount; /**< Reference count */
> diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
> index 981e5db470..84f920bf14 100644
> --- a/src/mesa/main/syncobj.c
> +++ b/src/mesa/main/syncobj.c
> @@ -164,7 +164,6 @@ _mesa_free_sync_data(struct gl_context *ctx)
> * Check if the given sync object is:
> * - non-null
> * - not in sync objects hash table
> - * - type is GL_SYNC_FENCE
> * - not marked as deleted
> *
> * Returns the internal gl_sync_object pointer if the sync object is valid
> @@ -181,7 +180,6 @@ _mesa_get_and_ref_sync(struct gl_context *ctx, GLsync sync, bool incRefCount)
> mtx_lock(&ctx->Shared->Mutex);
> if (syncObj != NULL
> && _mesa_set_search(ctx->Shared->SyncObjects, syncObj) != NULL
> - && (syncObj->Type == GL_SYNC_FENCE)
> && !syncObj->DeletePending) {
> if (incRefCount) {
> syncObj->RefCount++;
> @@ -280,7 +278,6 @@ fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags)
>
> syncObj = ctx->Driver.NewSyncObject(ctx);
> if (syncObj != NULL) {
> - syncObj->Type = GL_SYNC_FENCE;
> /* The name is not currently used, and it is never visible to
> * applications. If sync support is extended to provide support for
> * NV_fence, this field will be used. We'll also need to add an object
> @@ -463,7 +460,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length,
>
> switch (pname) {
> case GL_OBJECT_TYPE:
> - v[0] = syncObj->Type;
> + v[0] = GL_SYNC_FENCE;
> size = 1;
> break;
>
> --
> 2.13.3
>
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