[Mesa-dev] [Mesa-stable] [PATCH 6/6] i965/dri: Fix bad GL error in intel_create_winsys_renderbuffer()
Ian Romanick
idr at freedesktop.org
Thu Jun 1 04:27:00 UTC 2017
On 05/31/2017 04:43 PM, Chad Versace wrote:
> This function never occurs in the callchain of a GL function. It occurs
> only in the callchain of eglCreate*Surface and the analogous paths for
> GLX. Therefore, even if a thread does have a bound GL context,
> emitting a GL error here is wrong. A misplaced GL error, when no GL
> call is made, can confuse clients.
This seems right. What seems wrong, however, is that the callers ignore
the potentially NULL return. intelCreateBuffer (intel_screen.c) could
easily return false when it gets NULL, but it merrily plugs along.
This patch clearly makes things better, but I'd love to see a follow up
that fixes the other pre-existing problems.
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
>
> Cc: mesa-stable at lists.freedesktop.org
> ---
> src/mesa/drivers/dri/i965/intel_fbo.c | 6 +-----
> 1 file changed, 1 insertion(+), 5 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
> index d69b921..a24ddd0 100644
> --- a/src/mesa/drivers/dri/i965/intel_fbo.c
> +++ b/src/mesa/drivers/dri/i965/intel_fbo.c
> @@ -440,13 +440,9 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
> struct intel_renderbuffer *
> intel_create_winsys_renderbuffer(mesa_format format, unsigned num_samples)
> {
> - GET_CURRENT_CONTEXT(ctx);
> -
> struct intel_renderbuffer *irb = CALLOC_STRUCT(intel_renderbuffer);
> - if (!irb) {
> - _mesa_error(ctx, GL_OUT_OF_MEMORY, "creating renderbuffer");
> + if (!irb)
> return NULL;
> - }
>
> struct gl_renderbuffer *rb = &irb->Base.Base;
> irb->layer_count = 1;
>
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