[Mesa-dev] [PATCH 11/11] radeonsi/gfx9: prevent a race when the previous shader's main part is missing
Marek Olšák
maraeo at gmail.com
Thu Jun 1 18:18:29 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_state_shaders.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index 727bf4b..08d647b 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1627,23 +1627,25 @@ again:
if (previous_stage_sel) {
struct si_shader_key shader1_key = zeroed;
if (sel->type == PIPE_SHADER_TESS_CTRL)
shader1_key.as_ls = 1;
else if (sel->type == PIPE_SHADER_GEOMETRY)
shader1_key.as_es = 1;
else
assert(0);
+ mtx_lock(&previous_stage_sel->mutex);
ok = si_check_missing_main_part(sscreen,
previous_stage_sel,
compiler_state, &shader1_key);
+ mtx_unlock(&previous_stage_sel->mutex);
} else {
ok = si_check_missing_main_part(sscreen, sel,
compiler_state, key);
}
if (!ok) {
FREE(shader);
mtx_unlock(&sel->mutex);
return -ENOMEM; /* skip the draw call */
}
}
--
2.7.4
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