[Mesa-dev] [PATCH 5/8] radeonsi: add a new helper si_get_vs

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon Jun 5 20:32:42 UTC 2017



On 06/05/2017 06:50 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> ---
>   src/gallium/drivers/radeonsi/si_pipe.h          | 30 ++++++++++++++-----------
>   src/gallium/drivers/radeonsi/si_state_shaders.c |  6 ++---
>   2 files changed, 19 insertions(+), 17 deletions(-)
> 
> diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h
> index 9364ef2..c5e6e7d 100644
> --- a/src/gallium/drivers/radeonsi/si_pipe.h
> +++ b/src/gallium/drivers/radeonsi/si_pipe.h
> @@ -484,40 +484,44 @@ si_is_atom_dirty(struct si_context *sctx,
>   	return sctx->dirty_atoms & bit;
>   }
>   
>   static inline void
>   si_mark_atom_dirty(struct si_context *sctx,
>   		   struct r600_atom *atom)
>   {
>   	si_set_atom_dirty(sctx, atom, true);
>   }
>   
> -static inline struct tgsi_shader_info *si_get_vs_info(struct si_context *sctx)
> +static inline struct si_shader_ctx_state *si_get_vs(struct si_context *sctx)
>   {
>   	if (sctx->gs_shader.cso)
> -		return &sctx->gs_shader.cso->info;
> -	else if (sctx->tes_shader.cso)
> -		return &sctx->tes_shader.cso->info;
> -	else if (sctx->vs_shader.cso)
> -		return &sctx->vs_shader.cso->info;
> -	else
> -		return NULL;
> +		return &sctx->gs_shader;
> +	if (sctx->tes_shader.cso)
> +		return &sctx->tes_shader;
> +
> +	return &sctx->vs_shader;
> +}
> +
> +static inline struct tgsi_shader_info *si_get_vs_info(struct si_context *sctx)
> +{
> +	struct si_shader_ctx_state *vs = si_get_vs(sctx);
> +
> +	return vs->cso ? &vs->cso->info : NULL;
>   }
>   
>   static inline struct si_shader* si_get_vs_state(struct si_context *sctx)
>   {
> -	if (sctx->gs_shader.current)
> +	if (sctx->gs_shader.cso)
>   		return sctx->gs_shader.cso->gs_copy_shader;

Mmmh, this was broken before, right?

> -	else if (sctx->tes_shader.current)
> -		return sctx->tes_shader.current;
> -	else
> -		return sctx->vs_shader.current;
> +
> +	struct si_shader_ctx_state *vs = si_get_vs(sctx);
> +	return vs->current ? vs->current : NULL;
>   }
>   
>   static inline unsigned
>   si_optimal_tcc_alignment(struct si_context *sctx, unsigned upload_size)
>   {
>   	unsigned alignment, tcc_cache_line_size;
>   
>   	/* If the upload size is less than the cache line size (e.g. 16, 32),
>   	 * the whole thing will fit into a cache line if we align it to its size.
>   	 * The idea is that multiple small uploads can share a cache line.
> diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
> index 7ed6722..078b5e6 100644
> --- a/src/gallium/drivers/radeonsi/si_state_shaders.c
> +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
> @@ -2147,24 +2147,22 @@ static void *si_create_shader_selector(struct pipe_context *ctx,
>   	else
>   		util_queue_add_job(&sscreen->shader_compiler_queue, sel,
>                                      &sel->ready, si_init_shader_selector_async,
>                                      NULL);
>   
>   	return sel;
>   }
>   
>   static void si_update_streamout_state(struct si_context *sctx)
>   {
> -	struct si_shader_selector *shader_with_so =
> -		sctx->gs_shader.cso ? sctx->gs_shader.cso :
> -		sctx->tes_shader.cso ? sctx->tes_shader.cso :
> -				       sctx->vs_shader.cso;
> +	struct si_shader_selector *shader_with_so = si_get_vs(sctx)->cso;
> +
>   	if (!shader_with_so)
>   		return;
>   
>   	sctx->b.streamout.enabled_stream_buffers_mask =
>   		shader_with_so->enabled_streamout_buffer_mask;
>   	sctx->b.streamout.stride_in_dw = shader_with_so->so.stride;
>   }
>   
>   static void si_bind_vs_shader(struct pipe_context *ctx, void *state)
>   {
> 


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