[Mesa-dev] [PATCH v2 02/23] mesa: add KHR_no_error support for glVertexArrayVertexBuffers()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Mon Jun 5 21:43:50 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/mapi/glapi/gen/ARB_direct_state_access.xml | 2 +-
src/mesa/main/varray.c | 15 +++++++++++++++
src/mesa/main/varray.h | 6 ++++++
3 files changed, 22 insertions(+), 1 deletion(-)
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml
index f13a1444a9..cb24d7981c 100644
--- a/src/mapi/glapi/gen/ARB_direct_state_access.xml
+++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml
@@ -607,7 +607,7 @@
<param name="stride" type="GLsizei" />
</function>
- <function name="VertexArrayVertexBuffers">
+ <function name="VertexArrayVertexBuffers" no_error="true">
<param name="vaobj" type="GLuint" />
<param name="first" type="GLuint" />
<param name="count" type="GLsizei" />
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index c2c771c173..0cc8b56c64 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -2273,6 +2273,21 @@ _mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
void GLAPIENTRY
+_mesa_VertexArrayVertexBuffers_no_error(GLuint vaobj, GLuint first,
+ GLsizei count, const GLuint *buffers,
+ const GLintptr *offsets,
+ const GLsizei *strides)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_vertex_array_object *vao = _mesa_lookup_vao(ctx, vaobj);
+ vertex_array_vertex_buffers(ctx, vao, first, count,
+ buffers, offsets, strides, true,
+ "glVertexArrayVertexBuffers");
+}
+
+
+void GLAPIENTRY
_mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
const GLuint *buffers,
const GLintptr *offsets, const GLsizei *strides)
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 24e37a9bf7..90ca8483ca 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -379,6 +379,12 @@ extern void GLAPIENTRY
_mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers,
const GLintptr *offsets, const GLsizei *strides);
+void GLAPIENTRY
+_mesa_VertexArrayVertexBuffers_no_error(GLuint vaobj, GLuint first,
+ GLsizei count, const GLuint *buffers,
+ const GLintptr *offsets,
+ const GLsizei *strides);
+
extern void GLAPIENTRY
_mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count,
const GLuint *buffers,
--
2.13.0
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