[Mesa-dev] [PATCH] glthread: remove extra _mesa_glthread_finish() from generated code
Timothy Arceri
tarceri at itsqueeze.com
Tue Jun 6 05:08:16 UTC 2017
The other user of print_sync_dispatch() was ending up with code that
looked like:
_mesa_glthread_finish(ctx);
_mesa_glthread_restore_dispatch(ctx);
_mesa_glthread_finish(ctx);
---
src/mapi/glapi/gen/gl_marshal.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mapi/glapi/gen/gl_marshal.py b/src/mapi/glapi/gen/gl_marshal.py
index 51475e1..f52b9b7 100644
--- a/src/mapi/glapi/gen/gl_marshal.py
+++ b/src/mapi/glapi/gen/gl_marshal.py
@@ -83,21 +83,20 @@ class PrintCode(gl_XML.gl_print_base):
def print_sync_call(self, func):
call = 'CALL_{0}(ctx->CurrentServerDispatch, ({1}))'.format(
func.name, func.get_called_parameter_string())
if func.return_type == 'void':
out('{0};'.format(call))
else:
out('return {0};'.format(call))
def print_sync_dispatch(self, func):
- out('_mesa_glthread_finish(ctx);')
out('debug_print_sync_fallback("{0}");'.format(func.name))
self.print_sync_call(func)
def print_sync_body(self, func):
out('/* {0}: marshalled synchronously */'.format(func.name))
out('static {0} GLAPIENTRY'.format(func.return_type))
out('_mesa_marshal_{0}({1})'.format(func.name, func.get_parameter_string()))
out('{')
with indent():
out('GET_CURRENT_CONTEXT(ctx);')
@@ -252,20 +251,21 @@ class PrintCode(gl_XML.gl_print_base):
out('if (cmd_size <= MARSHAL_MAX_CMD_SIZE) {')
with indent():
self.print_async_dispatch(func)
out('return;')
out('}')
out('')
if need_fallback_sync:
out('fallback_to_sync:')
with indent():
+ out('_mesa_glthread_finish(ctx);')
self.print_sync_dispatch(func)
out('}')
def print_async_body(self, func):
out('/* {0}: marshalled asynchronously */'.format(func.name))
self.print_async_struct(func)
self.print_async_unmarshal(func)
self.print_async_marshal(func)
out('')
--
2.9.4
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