[Mesa-dev] [PATCH 2/5] radeonsi: don't use 1D tiling for Z/S on VI to get TC-compatible HTILE
Marek Olšák
maraeo at gmail.com
Tue Jun 6 14:30:34 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
It's always good to have fewer decompress blits.
---
src/gallium/drivers/radeon/r600_texture.c | 16 +++++++++++++---
1 file changed, 13 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index 48ae788..f0c1bec 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -1274,42 +1274,52 @@ r600_texture_create_object(struct pipe_screen *screen,
return rtex;
}
static enum radeon_surf_mode
r600_choose_tiling(struct r600_common_screen *rscreen,
const struct pipe_resource *templ)
{
const struct util_format_description *desc = util_format_description(templ->format);
bool force_tiling = templ->flags & R600_RESOURCE_FLAG_FORCE_TILING;
+ bool is_depth_stencil = util_format_is_depth_or_stencil(templ->format) &&
+ !(templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
/* MSAA resources must be 2D tiled. */
if (templ->nr_samples > 1)
return RADEON_SURF_MODE_2D;
/* Transfer resources should be linear. */
if (templ->flags & R600_RESOURCE_FLAG_TRANSFER)
return RADEON_SURF_MODE_LINEAR_ALIGNED;
+ /* Avoid Z/S decompress blits by forcing TC-compatible HTILE on VI,
+ * which requires 2D tiling.
+ */
+ if (rscreen->chip_class == VI &&
+ is_depth_stencil &&
+ (templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY))
+ return RADEON_SURF_MODE_2D;
+
/* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
if (rscreen->chip_class >= R600 && rscreen->chip_class <= CAYMAN &&
(templ->bind & PIPE_BIND_COMPUTE_RESOURCE) &&
(templ->target == PIPE_TEXTURE_2D ||
templ->target == PIPE_TEXTURE_3D))
force_tiling = true;
/* Handle common candidates for the linear mode.
* Compressed textures and DB surfaces must always be tiled.
*/
- if (!force_tiling && !util_format_is_compressed(templ->format) &&
- (!util_format_is_depth_or_stencil(templ->format) ||
- templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH)) {
+ if (!force_tiling &&
+ !is_depth_stencil &&
+ !util_format_is_compressed(templ->format)) {
if (rscreen->debug_flags & DBG_NO_TILING)
return RADEON_SURF_MODE_LINEAR_ALIGNED;
/* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED)
return RADEON_SURF_MODE_LINEAR_ALIGNED;
/* Cursors are linear on SI.
* (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
if (rscreen->chip_class >= SI &&
--
2.7.4
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