[Mesa-dev] [PATCH v2] mesa: wrap blit_framebuffer() into blit_framebuffer_err()
Timothy Arceri
tarceri at itsqueeze.com
Tue Jun 6 23:28:41 UTC 2017
Thanks.
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
On 07/06/17 05:57, Samuel Pitoiset wrote:
> Also add ALWAYS_INLINE to blit_framebuffer().
>
> v2: - use correct parameters
>
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
> src/mesa/main/blit.c | 34 +++++++++++++++++++++++++---------
> 1 file changed, 25 insertions(+), 9 deletions(-)
>
> diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
> index 970c357335..be5e4f109a 100644
> --- a/src/mesa/main/blit.c
> +++ b/src/mesa/main/blit.c
> @@ -177,7 +177,7 @@ is_valid_blit_filter(const struct gl_context *ctx, GLenum filter)
> }
>
>
> -static void
> +static ALWAYS_INLINE void
> blit_framebuffer(struct gl_context *ctx,
> struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb,
> GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> @@ -537,6 +537,22 @@ blit_framebuffer(struct gl_context *ctx,
> }
>
>
> +static void
> +blit_framebuffer_err(struct gl_context *ctx,
> + struct gl_framebuffer *readFb,
> + struct gl_framebuffer *drawFb,
> + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
> + GLbitfield mask, GLenum filter, const char *func)
> +{
> + /* We are wrapping the err variant of the always inlined
> + * blit_framebuffer() to avoid inlining it in every caller.
> + */
> + blit_framebuffer(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
> + dstX0, dstY0, dstX1, dstY1, mask, filter, false, func);
> +}
> +
> +
> /**
> * Blit rectangular region, optionally from one framebuffer to another.
> *
> @@ -558,10 +574,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> dstX0, dstY0, dstX1, dstY1,
> mask, _mesa_enum_to_string(filter));
>
> - blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> - srcX0, srcY0, srcX1, srcY1,
> - dstX0, dstY0, dstX1, dstY1,
> - mask, filter, false, "glBlitFramebuffer");
> + blit_framebuffer_err(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> + srcX0, srcY0, srcX1, srcY1,
> + dstX0, dstY0, dstX1, dstY1,
> + mask, filter, "glBlitFramebuffer");
> }
>
>
> @@ -609,8 +625,8 @@ _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer,
> else
> drawFb = ctx->WinSysDrawBuffer;
>
> - blit_framebuffer(ctx, readFb, drawFb,
> - srcX0, srcY0, srcX1, srcY1,
> - dstX0, dstY0, dstX1, dstY1,
> - mask, filter, false, "glBlitNamedFramebuffer");
> + blit_framebuffer_err(ctx, readFb, drawFb,
> + srcX0, srcY0, srcX1, srcY1,
> + dstX0, dstY0, dstX1, dstY1,
> + mask, filter, "glBlitNamedFramebuffer");
> }
>
More information about the mesa-dev
mailing list