[Mesa-dev] [PATCH v2] mesa: wrap blit_framebuffer() into blit_framebuffer_err()

Timothy Arceri tarceri at itsqueeze.com
Tue Jun 6 23:28:41 UTC 2017


Thanks.

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>

On 07/06/17 05:57, Samuel Pitoiset wrote:
> Also add ALWAYS_INLINE to blit_framebuffer().
> 
> v2: - use correct parameters
> 
> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
> ---
>   src/mesa/main/blit.c | 34 +++++++++++++++++++++++++---------
>   1 file changed, 25 insertions(+), 9 deletions(-)
> 
> diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
> index 970c357335..be5e4f109a 100644
> --- a/src/mesa/main/blit.c
> +++ b/src/mesa/main/blit.c
> @@ -177,7 +177,7 @@ is_valid_blit_filter(const struct gl_context *ctx, GLenum filter)
>   }
>   
>   
> -static void
> +static ALWAYS_INLINE void
>   blit_framebuffer(struct gl_context *ctx,
>                    struct gl_framebuffer *readFb, struct gl_framebuffer *drawFb,
>                    GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> @@ -537,6 +537,22 @@ blit_framebuffer(struct gl_context *ctx,
>   }
>   
>   
> +static void
> +blit_framebuffer_err(struct gl_context *ctx,
> +                     struct gl_framebuffer *readFb,
> +                     struct gl_framebuffer *drawFb,
> +                     GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
> +                     GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
> +                     GLbitfield mask, GLenum filter, const char *func)
> +{
> +   /* We are wrapping the err variant of the always inlined
> +    * blit_framebuffer() to avoid inlining it in every caller.
> +    */
> +   blit_framebuffer(ctx, readFb, drawFb, srcX0, srcY0, srcX1, srcY1,
> +                    dstX0, dstY0, dstX1, dstY1, mask, filter, false, func);
> +}
> +
> +
>   /**
>    * Blit rectangular region, optionally from one framebuffer to another.
>    *
> @@ -558,10 +574,10 @@ _mesa_BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
>                     dstX0, dstY0, dstX1, dstY1,
>                     mask, _mesa_enum_to_string(filter));
>   
> -   blit_framebuffer(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> -                    srcX0, srcY0, srcX1, srcY1,
> -                    dstX0, dstY0, dstX1, dstY1,
> -                    mask, filter, false, "glBlitFramebuffer");
> +   blit_framebuffer_err(ctx, ctx->ReadBuffer, ctx->DrawBuffer,
> +                        srcX0, srcY0, srcX1, srcY1,
> +                        dstX0, dstY0, dstX1, dstY1,
> +                        mask, filter, "glBlitFramebuffer");
>   }
>   
>   
> @@ -609,8 +625,8 @@ _mesa_BlitNamedFramebuffer(GLuint readFramebuffer, GLuint drawFramebuffer,
>      else
>         drawFb = ctx->WinSysDrawBuffer;
>   
> -   blit_framebuffer(ctx, readFb, drawFb,
> -                    srcX0, srcY0, srcX1, srcY1,
> -                    dstX0, dstY0, dstX1, dstY1,
> -                    mask, filter, false, "glBlitNamedFramebuffer");
> +   blit_framebuffer_err(ctx, readFb, drawFb,
> +                        srcX0, srcY0, srcX1, srcY1,
> +                        dstX0, dstY0, dstX1, dstY1,
> +                        mask, filter, "glBlitNamedFramebuffer");
>   }
> 


More information about the mesa-dev mailing list