[Mesa-dev] [PATCH 2/2] st/mesa: simplify returning GL_VENDOR
Marek Olšák
maraeo at gmail.com
Wed Jun 7 20:09:30 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/state_tracker/st_cb_strings.c | 4 +---
src/mesa/state_tracker/st_context.h | 2 --
2 files changed, 1 insertion(+), 5 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_strings.c b/src/mesa/state_tracker/st_cb_strings.c
index 99d93a7..85fe5a7 100644
--- a/src/mesa/state_tracker/st_cb_strings.c
+++ b/src/mesa/state_tracker/st_cb_strings.c
@@ -40,23 +40,21 @@
#include "st_cb_strings.h"
static const GLubyte *
st_get_string(struct gl_context * ctx, GLenum name)
{
struct st_context *st = st_context(ctx);
struct pipe_screen *screen = st->pipe->screen;
switch (name) {
case GL_VENDOR: {
- const char *vendor = screen->get_vendor( screen );
- util_snprintf(st->vendor, sizeof(st->vendor), "%s", vendor);
- return (GLubyte *) st->vendor;
+ return (GLubyte *) screen->get_vendor(screen);
}
case GL_RENDERER:
return (GLubyte *) screen->get_name(screen);
default:
return NULL;
}
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 1756e57..6ca7ddb 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -150,22 +150,20 @@ struct st_context
boolean include;
struct pipe_scissor_state rects[PIPE_MAX_WINDOW_RECTANGLES];
} window_rects;
unsigned sample_mask;
GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
GLuint fb_orientation;
} state;
- char vendor[100];
-
uint64_t dirty; /**< dirty states */
/** This masks out unused shader resources. Only valid in draw calls. */
uint64_t active_states;
/* If true, further analysis of states is required to know if something
* has changed. Used mainly for shaders.
*/
bool gfx_shaders_may_be_dirty;
bool compute_shader_may_be_dirty;
--
2.7.4
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