[Mesa-dev] [PATCH v3 40/63] st/mesa: make update_single_texture() non-static
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Jun 9 13:35:38 UTC 2017
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/state_tracker/st_atom_texture.c | 15 +++++++++------
src/mesa/state_tracker/st_texture.h | 5 +++++
2 files changed, 14 insertions(+), 6 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index a99bc1a188..f9d726a609 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -52,10 +52,13 @@
#include "cso_cache/cso_context.h"
-static GLboolean
-update_single_texture(struct st_context *st,
- struct pipe_sampler_view **sampler_view,
- GLuint texUnit, unsigned glsl_version)
+/**
+ * Get a pipe_sampler_view object from a texture unit.
+ */
+GLboolean
+st_update_single_texture(struct st_context *st,
+ struct pipe_sampler_view **sampler_view,
+ GLuint texUnit, unsigned glsl_version)
{
struct gl_context *ctx = st->ctx;
const struct gl_sampler_object *samp;
@@ -129,8 +132,8 @@ update_textures(struct st_context *st,
const GLuint texUnit = prog->SamplerUnits[unit];
GLboolean retval;
- retval = update_single_texture(st, &sampler_view, texUnit,
- glsl_version);
+ retval = st_update_single_texture(st, &sampler_view, texUnit,
+ glsl_version);
if (retval == GL_FALSE)
continue;
diff --git a/src/mesa/state_tracker/st_texture.h b/src/mesa/state_tracker/st_texture.h
index 1b4d1a3ea2..8eb0b4be47 100644
--- a/src/mesa/state_tracker/st_texture.h
+++ b/src/mesa/state_tracker/st_texture.h
@@ -264,4 +264,9 @@ st_convert_sampler(const struct st_context *st,
const struct gl_sampler_object *msamp,
struct pipe_sampler_state *sampler);
+GLboolean
+st_update_single_texture(struct st_context *st,
+ struct pipe_sampler_view **sampler_view,
+ GLuint texUnit, unsigned glsl_version);
+
#endif
--
2.13.1
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