[Mesa-dev] [PATCH] glsl/lower_distance: only set max_array_access for 1D clip dist arrays
Tobias Klausmann
tobias.johannes.klausmann at mni.thm.de
Mon Jun 12 15:42:13 UTC 2017
Tested-by: Tobias Klausmann <tobias.johannes.klausmann at mni.thm.de>
On 6/12/17 1:47 AM, Dave Airlie wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> The max_array_access field applies to the first dimension, which means
> we only want to set it for the 1D clip dist arrays.
>
> This fixes an ir_validate assert seen with
> KHR-GL44.cull_distance.functional
> on nouveau and radeon with debug builds.
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/compiler/glsl/lower_distance.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/compiler/glsl/lower_distance.cpp b/src/compiler/glsl/lower_distance.cpp
> index 9858503..ff04e9a 100644
> --- a/src/compiler/glsl/lower_distance.cpp
> +++ b/src/compiler/glsl/lower_distance.cpp
> @@ -167,7 +167,6 @@ lower_distance_visitor::visit(ir_variable *ir)
> /* Clone the old var so that we inherit all of its properties */
> *new_var = ir->clone(ralloc_parent(ir), NULL);
> (*new_var)->name = ralloc_strdup(*new_var, GLSL_CLIP_VAR_NAME);
> - (*new_var)->data.max_array_access = new_size - 1;
> (*new_var)->data.location = VARYING_SLOT_CLIP_DIST0;
>
> if (!ir->type->fields.array->is_array()) {
> @@ -182,6 +181,7 @@ lower_distance_visitor::visit(ir_variable *ir)
> this->shader_stage == MESA_SHADER_GEOMETRY)));
>
> assert (ir->type->fields.array == glsl_type::float_type);
> + (*new_var)->data.max_array_access = new_size - 1;
>
> /* And change the properties that we need to change */
> (*new_var)->type = glsl_type::get_array_instance(glsl_type::vec4_type,
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