[Mesa-dev] [PATCH 15/31] mesa: use DriverFlags.NewAlphaTest to communicate alphatest changes to st/mesa
Marek Olšák
maraeo at gmail.com
Mon Jun 12 16:55:40 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
Now AlphaFunc avoids the blend state update in st/mesa and avoids
_mesa_update_state_locked.
The GL_ALPHA_TEST enable won't trigger blend state updates in st/mesa
after st/mesa stops relying on _NEW_COLOR.
---
src/mesa/main/blend.c | 3 ++-
src/mesa/main/enable.c | 2 ++
src/mesa/main/mtypes.h | 3 +++
src/mesa/state_tracker/st_context.c | 4 ++--
4 files changed, 9 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 8c763ed..e042b5e 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -728,21 +728,22 @@ _mesa_AlphaFunc( GLenum func, GLclampf ref )
switch (func) {
case GL_NEVER:
case GL_LESS:
case GL_EQUAL:
case GL_LEQUAL:
case GL_GREATER:
case GL_NOTEQUAL:
case GL_GEQUAL:
case GL_ALWAYS:
- FLUSH_VERTICES(ctx, _NEW_COLOR);
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewAlphaTest ? 0 : _NEW_COLOR);
+ ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
ctx->Color.AlphaFunc = func;
ctx->Color.AlphaRefUnclamped = ref;
ctx->Color.AlphaRef = CLAMP(ref, 0.0F, 1.0F);
if (ctx->Driver.AlphaFunc)
ctx->Driver.AlphaFunc(ctx, func, ctx->Color.AlphaRef);
return;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glAlphaFunc(func)" );
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 58c6d94..e1eb95f 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -286,21 +286,23 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
state ? "glEnable" : "glDisable",
_mesa_enum_to_string(cap),
ctx->NewState);
switch (cap) {
case GL_ALPHA_TEST:
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
goto invalid_enum_error;
if (ctx->Color.AlphaEnabled == state)
return;
+ /* AlphaEnabled is used by the fixed-func fragment program */
FLUSH_VERTICES(ctx, _NEW_COLOR);
+ ctx->NewDriverState |= ctx->DriverFlags.NewAlphaTest;
ctx->Color.AlphaEnabled = state;
break;
case GL_AUTO_NORMAL:
if (ctx->API != API_OPENGL_COMPAT)
goto invalid_enum_error;
if (ctx->Eval.AutoNormal == state)
return;
FLUSH_VERTICES(ctx, _NEW_EVAL);
ctx->Eval.AutoNormal = state;
break;
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3e2b825..d3afc65 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4396,20 +4396,23 @@ struct gl_driver_flags
/** gl_context::Color::sRGBEnabled */
uint64_t NewFramebufferSRGB;
/** gl_context::Scissor::EnableFlags */
uint64_t NewScissorTest;
/** gl_context::Scissor::ScissorArray */
uint64_t NewScissorRect;
+ /** gl_context::Color::Alpha* */
+ uint64_t NewAlphaTest;
+
/** gl_context::Depth */
uint64_t NewDepth;
/** gl_context::Stencil */
uint64_t NewStencil;
};
struct gl_uniform_buffer_binding
{
struct gl_buffer_object *BufferObject;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index fd7295b..d3d06fe 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -230,22 +230,21 @@ st_invalidate_state(struct gl_context * ctx)
_NEW_TRANSFORM))
st->dirty |= ST_NEW_RASTERIZER;
}
if (new_state & (_NEW_PROJECTION |
_NEW_TRANSFORM) &&
st_user_clip_planes_enabled(ctx))
st->dirty |= ST_NEW_CLIP_STATE;
if (new_state & _NEW_COLOR)
- st->dirty |= ST_NEW_BLEND |
- ST_NEW_DSA;
+ st->dirty |= ST_NEW_BLEND;
if (new_state & _NEW_PIXEL)
st->dirty |= ST_NEW_PIXEL_TRANSFER;
if (new_state & _NEW_CURRENT_ATTRIB)
st->dirty |= ST_NEW_VERTEX_ARRAYS;
/* Update the vertex shader if ctx->Light._ClampVertexColor was changed. */
if (st->clamp_vert_color_in_shader && (new_state & _NEW_LIGHT))
st->dirty |= ST_NEW_VS_STATE;
@@ -510,20 +509,21 @@ static void st_init_driver_flags(struct st_context *st)
f->NewUniformBuffer = ST_NEW_UNIFORM_BUFFER;
f->NewDefaultTessLevels = ST_NEW_TESS_STATE;
f->NewTextureBuffer = ST_NEW_SAMPLER_VIEWS;
f->NewAtomicBuffer = ST_NEW_ATOMIC_BUFFER;
f->NewShaderStorageBuffer = ST_NEW_STORAGE_BUFFER;
f->NewImageUnits = ST_NEW_IMAGE_UNITS;
f->NewWindowRectangles = ST_NEW_WINDOW_RECTANGLES;
f->NewFramebufferSRGB = ST_NEW_FRAMEBUFFER;
f->NewScissorRect = ST_NEW_SCISSOR;
f->NewScissorTest = ST_NEW_SCISSOR | ST_NEW_RASTERIZER;
+ f->NewAlphaTest = ST_NEW_DSA;
f->NewDepth = ST_NEW_DSA;
f->NewStencil = ST_NEW_DSA;
}
struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
const struct gl_config *visual,
struct st_context *share,
const struct st_config_options *options)
{
struct gl_context *ctx;
--
2.7.4
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