[Mesa-dev] [PATCH 19/31] mesa: don't flag _NEW_VIEWPORT for st/mesa if possible
Marek Olšák
maraeo at gmail.com
Mon Jun 12 16:55:44 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/mesa/main/mtypes.h | 6 ++++++
src/mesa/main/viewport.c | 9 +++++++--
src/mesa/state_tracker/st_context.c | 6 +++---
3 files changed, 16 insertions(+), 5 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 6fdd0fd..55682e2 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4428,20 +4428,26 @@ struct gl_driver_flags
uint64_t NewSampleAlphaToXEnable;
/** gl_context::Multisample::SampleCoverage/SampleMaskValue */
uint64_t NewSampleMask;
/** gl_context::Multisample::(Min)SampleShading */
uint64_t NewSampleShading;
/** gl_context::Stencil */
uint64_t NewStencil;
+
+ /** gl_context::Transform::Clip* */
+ uint64_t NewClipControl;
+
+ /** gl_context::ViewportArray */
+ uint64_t NewViewport;
};
struct gl_uniform_buffer_binding
{
struct gl_buffer_object *BufferObject;
/** Start of uniform block data in the buffer */
GLintptr Offset;
/** Size of data allowed to be referenced from the buffer (in bytes) */
GLsizeiptr Size;
/**
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 6d3e576..51ae669 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -33,21 +33,22 @@
#include "enums.h"
#include "macros.h"
#include "mtypes.h"
#include "viewport.h"
static void
set_viewport_no_notify(struct gl_context *ctx, unsigned idx,
GLfloat x, GLfloat y,
GLfloat width, GLfloat height)
{
- FLUSH_VERTICES(ctx, _NEW_VIEWPORT);
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewViewport ? 0 : _NEW_VIEWPORT);
+ ctx->NewDriverState |= ctx->DriverFlags.NewViewport;
/* clamp width and height to the implementation dependent range */
width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth);
height = MIN2(height, (GLfloat) ctx->Const.MaxViewportHeight);
/* The GL_ARB_viewport_array spec says:
*
* "The location of the viewport's bottom-left corner, given by (x,y),
* are clamped to be within the implementation-dependent viewport
* bounds range. The viewport bounds range [min, max] tuple may be
@@ -234,21 +235,23 @@ _mesa_ViewportIndexedfv(GLuint index, const GLfloat *v)
}
static void
set_depth_range_no_notify(struct gl_context *ctx, unsigned idx,
GLclampd nearval, GLclampd farval)
{
if (ctx->ViewportArray[idx].Near == nearval &&
ctx->ViewportArray[idx].Far == farval)
return;
+ /* The depth range is needed by program state constants. */
FLUSH_VERTICES(ctx, _NEW_VIEWPORT);
+ ctx->NewDriverState |= ctx->DriverFlags.NewViewport;
ctx->ViewportArray[idx].Near = CLAMP(nearval, 0.0, 1.0);
ctx->ViewportArray[idx].Far = CLAMP(farval, 0.0, 1.0);
}
void
_mesa_set_depth_range(struct gl_context *ctx, unsigned idx,
GLclampd nearval, GLclampd farval)
{
set_depth_range_no_notify(ctx, idx, nearval, farval);
@@ -442,21 +445,23 @@ _mesa_ClipControl(GLenum origin, GLenum depth)
if (depth != GL_NEGATIVE_ONE_TO_ONE && depth != GL_ZERO_TO_ONE) {
_mesa_error(ctx, GL_INVALID_ENUM, "glClipControl");
return;
}
if (ctx->Transform.ClipOrigin == origin &&
ctx->Transform.ClipDepthMode == depth)
return;
/* Affects transform state and the viewport transform */
- FLUSH_VERTICES(ctx, _NEW_TRANSFORM | _NEW_VIEWPORT);
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewClipControl ? 0 :
+ _NEW_TRANSFORM | _NEW_VIEWPORT);
+ ctx->NewDriverState |= ctx->DriverFlags.NewClipControl;
if (ctx->Transform.ClipOrigin != origin) {
ctx->Transform.ClipOrigin = origin;
/* Affects the winding order of the front face. */
ctx->NewState |= _NEW_POLYGON;
if (ctx->Driver.FrontFace)
ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
}
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index bb06853..357b838 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -195,23 +195,20 @@ st_invalidate_state(struct gl_context * ctx)
*/
if (new_state & _NEW_PROGRAM)
st->dirty |= ST_NEW_RASTERIZER;
if (new_state & _NEW_FOG)
st->dirty |= ST_NEW_FS_STATE;
if (new_state & _NEW_POLYGONSTIPPLE)
st->dirty |= ST_NEW_POLY_STIPPLE;
- if (new_state & _NEW_VIEWPORT)
- st->dirty |= ST_NEW_VIEWPORT;
-
if (new_state & _NEW_FRAG_CLAMP) {
if (st->clamp_frag_color_in_shader)
st->dirty |= ST_NEW_FS_STATE;
else
st->dirty |= ST_NEW_RASTERIZER;
}
}
if (new_state & (_NEW_LIGHT |
_NEW_LINE |
@@ -515,20 +512,23 @@ static void st_init_driver_flags(struct st_context *st)
f->NewSampleMask = ST_NEW_SAMPLE_MASK;
f->NewSampleShading = ST_NEW_SAMPLE_SHADING;
/* This depends on what the gallium driver wants. */
if (st->force_persample_in_shader) {
f->NewMultisampleEnable |= ST_NEW_FS_STATE;
f->NewSampleShading |= ST_NEW_FS_STATE;
} else {
f->NewSampleShading |= ST_NEW_RASTERIZER;
}
+
+ f->NewClipControl = ST_NEW_VIEWPORT | ST_NEW_RASTERIZER;
+ f->NewViewport = ST_NEW_VIEWPORT;
}
struct st_context *st_create_context(gl_api api, struct pipe_context *pipe,
const struct gl_config *visual,
struct st_context *share,
const struct st_config_options *options)
{
struct gl_context *ctx;
struct gl_context *shareCtx = share ? share->ctx : NULL;
struct dd_function_table funcs;
--
2.7.4
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