[Mesa-dev] [PATCH 03/15] i965: Prepare tex, img and rt state emission for isl based miptrees

Topi Pohjolainen topi.pohjolainen at gmail.com
Tue Jun 13 19:10:54 UTC 2017


Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
---
 src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 18 ++++++++++++++----
 1 file changed, 14 insertions(+), 4 deletions(-)

diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index c6cac22e3b..6b05e8ab26 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -143,7 +143,10 @@ brw_emit_surface_state(struct brw_context *brw,
 
    struct isl_surf surf;
 
-   get_isl_surf(brw, mt, target, &view, &tile_x, &tile_y, &offset, &surf);
+   if (mt->surf.size > 0)
+      surf = mt->surf;
+   else
+      get_isl_surf(brw, mt, target, &view, &tile_x, &tile_y, &offset, &surf);
 
    union isl_color_value clear_color = { .u32 = { 0, 0, 0, 0 } };
 
@@ -559,9 +562,16 @@ brw_update_texture_surface(struct gl_context *ctx,
       /* If this is a view with restricted NumLayers, then our effective depth
        * is not just the miptree depth.
        */
-      const unsigned view_num_layers =
-         (obj->Immutable && obj->Target != GL_TEXTURE_3D) ? obj->NumLayers :
-                                                            mt->logical_depth0;
+      unsigned view_num_layers;
+      if (obj->Immutable && obj->Target != GL_TEXTURE_3D) {
+         view_num_layers = obj->NumLayers;
+      } else if (mt->surf.size > 0) {
+         view_num_layers = mt->surf.dim == ISL_SURF_DIM_3D ?
+                              mt->surf.logical_level0_px.depth :
+                              mt->surf.logical_level0_px.array_len;
+      } else {
+         view_num_layers = mt->logical_depth0;
+      }
 
       /* Handling GL_ALPHA as a surface format override breaks 1.30+ style
        * texturing functions that return a float, as our code generation always
-- 
2.11.0



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