[Mesa-dev] [PATCH 10/24] st/mesa: optimize sampler state translation code
Nicolai Hähnle
nhaehnle at gmail.com
Wed Jun 14 07:15:22 UTC 2017
On 12.06.2017 20:18, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/mesa/state_tracker/st_atom_sampler.c | 79 +++++++++++++-------------------
> 1 file changed, 31 insertions(+), 48 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
> index 9695069..ea231f3 100644
> --- a/src/mesa/state_tracker/st_atom_sampler.c
> +++ b/src/mesa/state_tracker/st_atom_sampler.c
> @@ -51,85 +51,68 @@
>
> #include "util/u_format.h"
>
>
> /**
> * Convert GLenum texcoord wrap tokens to pipe tokens.
> */
> static GLuint
> gl_wrap_xlate(GLenum wrap)
> {
> - switch (wrap) {
> - case GL_REPEAT:
> - return PIPE_TEX_WRAP_REPEAT;
> - case GL_CLAMP:
> - return PIPE_TEX_WRAP_CLAMP;
> - case GL_CLAMP_TO_EDGE:
> - return PIPE_TEX_WRAP_CLAMP_TO_EDGE;
> - case GL_CLAMP_TO_BORDER:
> - return PIPE_TEX_WRAP_CLAMP_TO_BORDER;
> - case GL_MIRRORED_REPEAT:
> - return PIPE_TEX_WRAP_MIRROR_REPEAT;
> - case GL_MIRROR_CLAMP_EXT:
> - return PIPE_TEX_WRAP_MIRROR_CLAMP;
> - case GL_MIRROR_CLAMP_TO_EDGE_EXT:
> - return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE;
> - case GL_MIRROR_CLAMP_TO_BORDER_EXT:
> - return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER;
> - default:
> - assert(0);
> - return 0;
> - }
> + /* Take advantage of how the enums are defined. */
> + static const unsigned table[32] = {
> + PIPE_TEX_WRAP_CLAMP,
> + PIPE_TEX_WRAP_REPEAT,
> + PIPE_TEX_WRAP_MIRROR_CLAMP,
> + PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE,
> + 0,
> + 0,
> + 0,
> + 0,
> + 0,
> + 0,
> + 0,
> + 0,
> + 0,
> + PIPE_TEX_WRAP_CLAMP_TO_BORDER,
> + 0,
> + PIPE_TEX_WRAP_CLAMP_TO_EDGE,
> + PIPE_TEX_WRAP_MIRROR_REPEAT,
> + 0,
> + PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER,
Please use designated initializers, like
[GL_REPEAT & 0x1f] = PIPE_TEX_WRAP_CLAMP
etc.
With this and Timothy's comment on patch 9 fixed, patches 1-10 are
Reviewed-by: Nicolai Hähnle <nicolai.haehnle at amd.com>
> + };
> +
> + return table[wrap & 0x1f];
> }
>
>
> static GLuint
> gl_filter_to_mip_filter(GLenum filter)
> {
> - switch (filter) {
> - case GL_NEAREST:
> - case GL_LINEAR:
> + /* Take advantage of how the enums are defined. */
> + if (filter <= GL_LINEAR)
> return PIPE_TEX_MIPFILTER_NONE;
> -
> - case GL_NEAREST_MIPMAP_NEAREST:
> - case GL_LINEAR_MIPMAP_NEAREST:
> + if (filter <= GL_LINEAR_MIPMAP_NEAREST)
> return PIPE_TEX_MIPFILTER_NEAREST;
>
> - case GL_NEAREST_MIPMAP_LINEAR:
> - case GL_LINEAR_MIPMAP_LINEAR:
> - return PIPE_TEX_MIPFILTER_LINEAR;
> -
> - default:
> - assert(0);
> - return PIPE_TEX_MIPFILTER_NONE;
> - }
> + return PIPE_TEX_MIPFILTER_LINEAR;
> }
>
>
> static GLuint
> gl_filter_to_img_filter(GLenum filter)
> {
> - switch (filter) {
> - case GL_NEAREST:
> - case GL_NEAREST_MIPMAP_NEAREST:
> - case GL_NEAREST_MIPMAP_LINEAR:
> - return PIPE_TEX_FILTER_NEAREST;
> -
> - case GL_LINEAR:
> - case GL_LINEAR_MIPMAP_NEAREST:
> - case GL_LINEAR_MIPMAP_LINEAR:
> + /* Take advantage of how the enums are defined. */
> + if (filter & 1)
> return PIPE_TEX_FILTER_LINEAR;
>
> - default:
> - assert(0);
> - return PIPE_TEX_FILTER_NEAREST;
> - }
> + return PIPE_TEX_FILTER_NEAREST;
> }
>
>
> /**
> * Convert a gl_sampler_object to a pipe_sampler_state object.
> */
> void
> st_convert_sampler(const struct st_context *st,
> const struct gl_texture_object *texobj,
> const struct gl_sampler_object *msamp,
>
--
Lerne, wie die Welt wirklich ist,
Aber vergiss niemals, wie sie sein sollte.
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