[Mesa-dev] [PATCH 1/3] mesa/main: Move NULL pointer check.

Plamena Manolova plamena.manolova at intel.com
Wed Jun 14 16:33:12 UTC 2017


In blit_framebuffer we're already doing a NULL
pointer check for readFb and drawFb so it makes
sense to do it before we actually use the pointers.

CID: 1412569
Signed-off-by: Plamena Manolova <plamena.manolova at intel.com>
---
 src/mesa/main/blit.c | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index bb866b1..8bb3ba3 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -349,12 +349,6 @@ blit_framebuffer(struct gl_context *ctx,
 {
    FLUSH_VERTICES(ctx, 0);
 
-   /* Update completeness status of readFb and drawFb. */
-   _mesa_update_framebuffer(ctx, readFb, drawFb);
-
-   /* Make sure drawFb has an initialized bounding box. */
-   _mesa_update_draw_buffer_bounds(ctx, drawFb);
-
    if (!readFb || !drawFb) {
       /* This will normally never happen but someday we may want to
        * support MakeCurrent() with no drawables.
@@ -362,6 +356,12 @@ blit_framebuffer(struct gl_context *ctx,
       return;
    }
 
+   /* Update completeness status of readFb and drawFb. */
+   _mesa_update_framebuffer(ctx, readFb, drawFb);
+
+   /* Make sure drawFb has an initialized bounding box. */
+   _mesa_update_draw_buffer_bounds(ctx, drawFb);
+
    if (!no_error) {
       const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
                                         GL_DEPTH_BUFFER_BIT |
-- 
2.9.3



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