[Mesa-dev] [PATCH 1/3] mesa/main: Move NULL pointer check.
Plamena Manolova
plamena.manolova at intel.com
Wed Jun 14 16:33:12 UTC 2017
In blit_framebuffer we're already doing a NULL
pointer check for readFb and drawFb so it makes
sense to do it before we actually use the pointers.
CID: 1412569
Signed-off-by: Plamena Manolova <plamena.manolova at intel.com>
---
src/mesa/main/blit.c | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c
index bb866b1..8bb3ba3 100644
--- a/src/mesa/main/blit.c
+++ b/src/mesa/main/blit.c
@@ -349,12 +349,6 @@ blit_framebuffer(struct gl_context *ctx,
{
FLUSH_VERTICES(ctx, 0);
- /* Update completeness status of readFb and drawFb. */
- _mesa_update_framebuffer(ctx, readFb, drawFb);
-
- /* Make sure drawFb has an initialized bounding box. */
- _mesa_update_draw_buffer_bounds(ctx, drawFb);
-
if (!readFb || !drawFb) {
/* This will normally never happen but someday we may want to
* support MakeCurrent() with no drawables.
@@ -362,6 +356,12 @@ blit_framebuffer(struct gl_context *ctx,
return;
}
+ /* Update completeness status of readFb and drawFb. */
+ _mesa_update_framebuffer(ctx, readFb, drawFb);
+
+ /* Make sure drawFb has an initialized bounding box. */
+ _mesa_update_draw_buffer_bounds(ctx, drawFb);
+
if (!no_error) {
const GLbitfield legalMaskBits = (GL_COLOR_BUFFER_BIT |
GL_DEPTH_BUFFER_BIT |
--
2.9.3
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