[Mesa-dev] [PATCH 3/5] st/mesa: simplify st_update_viewport
Marek Olšák
maraeo at gmail.com
Wed Jun 14 21:45:31 UTC 2017
Also adding this:
diff --git a/src/mesa/state_tracker/st_atom_viewport.c
b/src/mesa/state_tracker/st_atom_viewport.c
index b434f0d..d01836f 100644
--- a/src/mesa/state_tracker/st_atom_viewport.c
+++ b/src/mesa/state_tracker/st_atom_viewport.c
@@ -54,9 +54,10 @@ st_update_viewport( struct st_context *st )
_mesa_get_viewport_xform(ctx, i, scale, translate);
/* _NEW_BUFFERS */
+ /* Drawing to a window where the coordinate system is upside down. */
if (st->state.fb_orientation == Y_0_TOP) {
scale[1] *= -1;
- translate[1] = translate[1] * -1 + st->state.fb_height;
+ translate[1] = st->state.fb_height - translate[1];
}
}
Marek
On Wed, Jun 14, 2017 at 11:41 PM, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> src/mesa/state_tracker/st_atom_viewport.c | 34 ++++++++-----------------------
> 1 file changed, 9 insertions(+), 25 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c
> index 1fc8908..9a9d570 100644
> --- a/src/mesa/state_tracker/st_atom_viewport.c
> +++ b/src/mesa/state_tracker/st_atom_viewport.c
> @@ -36,47 +36,31 @@
> /**
> * Update the viewport transformation matrix. Depends on:
> * - viewport pos/size
> * - depthrange
> * - window pos/size or FBO size
> */
> void
> st_update_viewport( struct st_context *st )
> {
> struct gl_context *ctx = st->ctx;
> - GLfloat yScale, yBias;
> unsigned i;
> - /* _NEW_BUFFERS
> - */
> - if (st->state.fb_orientation == Y_0_TOP) {
> - /* Drawing to a window. The corresponding gallium surface uses
> - * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport.
> - */
> - yScale = -1;
> - yBias = (GLfloat)ctx->DrawBuffer->Height;
> - }
> - else {
> - /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */
> - yScale = 1.0;
> - yBias = 0.0;
> - }
>
> /* _NEW_VIEWPORT
> */
> - for (i = 0; i < ctx->Const.MaxViewports; i++)
> - {
> - float scale[3], translate[3];
> - _mesa_get_viewport_xform(ctx, i, scale, translate);
> + for (i = 0; i < ctx->Const.MaxViewports; i++) {
> + float *scale = st->state.viewport[i].scale;
> + float *translate = st->state.viewport[i].translate;
>
> - st->state.viewport[i].scale[0] = scale[0];
> - st->state.viewport[i].scale[1] = scale[1] * yScale;
> - st->state.viewport[i].scale[2] = scale[2];
> + _mesa_get_viewport_xform(ctx, i, scale, translate);
>
> - st->state.viewport[i].translate[0] = translate[0];
> - st->state.viewport[i].translate[1] = translate[1] * yScale + yBias;
> - st->state.viewport[i].translate[2] = translate[2];
> + /* _NEW_BUFFERS */
> + if (st->state.fb_orientation == Y_0_TOP) {
> + scale[1] *= -1;
> + translate[1] = translate[1] * -1 + st->state.fb_height;
> + }
> }
>
> cso_set_viewport(st->cso_context, &st->state.viewport[0]);
> if (ctx->Const.MaxViewports > 1)
> st->pipe->set_viewport_states(st->pipe, 1, ctx->Const.MaxViewports - 1, &st->state.viewport[1]);
> }
> --
> 2.7.4
>
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