[Mesa-dev] egl/android: fence_fd being forced to -1
Eric Engestrom
eric.engestrom at imgtec.com
Thu Jun 15 13:59:48 UTC 2017
On Thursday, 2017-06-15 13:27:06 +0000, Marathe, Yogesh wrote:
> Hello,
>
> I'm tyring to run flatland native app on android. It apparantly fails because of a fence issue.
> while debuging further it is observed that droid_window_enqueue_buffer() is forcing
> fence_fd =-1.
I assume you've read the comment on the line above the one you mentioned?
/* Queue the buffer without a sync fence. This informs the ANativeWindow
* that it may access the buffer immediately.
*
* From ANativeWindow::dequeueBuffer:
*
* The fenceFd argument specifies a libsync fence file descriptor for
* a fence that must signal before the buffer can be accessed. If
* the buffer can be accessed immediately then a value of -1 should
* be used. The caller must not use the file descriptor after it
* is passed to queueBuffer, and the ANativeWindow implementation
* is responsible for closing it.
*/
int fence_fd = -1;
dri2_surf->window->queueBuffer(dri2_surf->window, dri2_surf->buffer,
fence_fd);
> Whats the expectation here if app wants to use fence sync?
>
> If we want to have this native app working with the lib where exactly fence should be
> created / populated, it should be with buffer producer, right?
I don't know this code personally, so I Cc'ed Chad, who wrote this code
in commit bfe28b8d93 (albeit 5 years ago, so he might not remember all
of it) and Tapani who reviewed it.
>
> BTW, We can't/ don't want to change the flatland app!
>
> Regards,
> Yogesh.
>
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