[Mesa-dev] [PATCH 10/16] swr/rast: Properly size GS stage scratch space

Tim Rowley timothy.o.rowley at intel.com
Thu Jun 15 18:37:11 UTC 2017


---
 src/gallium/drivers/swr/rasterizer/core/frontend.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
index 902253b..c11a35a 100644
--- a/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/frontend.cpp
@@ -787,7 +787,7 @@ static void GeometryShaderStage(
     tlsGsContext.PrimitiveID = primID;
 
     uint32_t numVertsPerPrim = NumVertsPerPrim(pa.binTopology, true);
-    simdvector attrib[MAX_ATTRIBUTES];
+    simdvector attrib[MAX_NUM_VERTS_PER_PRIM];
 
     // assemble all attributes for the input primitive
     for (uint32_t slot = 0; slot < pState->numInputAttribs; ++slot)
-- 
2.7.4



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