[Mesa-dev] [PATCH 12/16] swr/rast: Don't transition hottile resolved --> dirty during store tiles

Tim Rowley timothy.o.rowley at intel.com
Thu Jun 15 18:37:13 UTC 2017


Fixes crash when dumping render targets and RT surface has been deleted.
---
 src/gallium/drivers/swr/rasterizer/core/backend.cpp | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/src/gallium/drivers/swr/rasterizer/core/backend.cpp b/src/gallium/drivers/swr/rasterizer/core/backend.cpp
index ca9a8b4..524c4f4 100644
--- a/src/gallium/drivers/swr/rasterizer/core/backend.cpp
+++ b/src/gallium/drivers/swr/rasterizer/core/backend.cpp
@@ -386,7 +386,10 @@ void ProcessStoreTileBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile
 
         if (pHotTile->state == HOTTILE_DIRTY || pHotTile->state == HOTTILE_RESOLVED)
         {
-            pHotTile->state = (HOTTILE_STATE)pDesc->postStoreTileState;
+            if (!(pDesc->postStoreTileState == HOTTILE_DIRTY && pHotTile->state == HOTTILE_RESOLVED))
+            {
+                pHotTile->state = (HOTTILE_STATE)pDesc->postStoreTileState;
+            }
         }
     }
     AR_END(BEStoreTiles, 1);
-- 
2.7.4



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